Sorry for being unclear!
It's a crime saga MUSH based on leverage politics, at the level of syndicate management, organizational politics, and political intrigue between roles. There are ten global syndicate cultures that rule regions, the particular personality of the culture decided by leadership (all OC). All of it is beneath the hand of the Yakuza in a global council, like Dune, with the syndicates cooperating with each other, or competing, sometimes violently. There is an economics system with NPC power accrued by roleplaying and using a coded system to establish various IC landmarks, an NPC list of staff-played characters to use as IC objectives (that you can submit to), a skill roll competition system that plays into the advancement system (that also works with the IC landmarks), and an open-ended game world that encourages creativity, world building, and clever manipulation of other players IC. It's set in the near future, 2070 AD, after the Yakuza has united the world's organized crime syndicates underneath a 'Commission', Lucky Luciano's term for an organized Mafia unit spanning many syndicates that met together to decide on matters of dispute.
It's essentially Dune meets Shadowrun.