Welcome, Hardwired. Good luck with Mu* Code. (Sometimes called softcode, Mushcode, Muxcode, or something along those lines.) At risk of pulling the demons out of the woodwork to whine, I consider it to be most comparable to PHP. Not in how you code it, but that it's a mish-mash of stuff that doesn't make sense but a lot of people use it because it's easy to pick up and get started Mush-Coding with.
I found that the Stabilization option in Manga Studio is the best thing in the world if you want to draw with a tablet. It makes drawing and sketching so much easier.
Krita also has line draw stabilization - multiple variations of it in fact. I don't use it much myself but for certain things it's certainly useful.
The new expansion is out. So far it's a pretty good time and my time with it will probably end somewhere between 10-15 hours. Given that I think the price point is pretty fair, I picked it up on Steam for $10.
For anyone who wants to play it but hasn't finished the main storyline yet, it does offer a New Game mode that you can create a new save with which will lock out the main storyline quests. It will give you a level 32 Geralt with some pretty nice starting gear.
One of the (less traumatic) stories a coder buddy of mine told me about his days at Serenity is how he'd frequently get spam-endorsement requests from Brice/Mal. So many MU*ers could get in on this, I'd imagine.
@calm That depends on the nature of the mistake! If it's a skill-based mistake, then as many times as it takes you to gather the necessary experience before you stop making the mistake.
If it's a mistake based on non-skill based decisions, such as breaking rules to your benefit, or cheating on someone, then exactly once. After the first time then you're just taking advantage of other people's forgiveness and are a dick.
It shouldn't take more than once to understand how your actions affect those around you. If you're just going to apologize over and over, then you're not learning anything and it gives the impression of being insincere.