And you're so right; I haven't put down to paper everything that's in my head, and there are things that, when I put them down I'm like 'Ugh, why did I write that?' But I'm hoping to have a good layout.
Yep, writing it down also helps you remember what the vision was a few weeks/months down the line. Basically we all have our own ideas of what a game should be like, and especially on MSB even in the most well meaning of ways we'll bombard the fuck out of you telling you what we would want to see; give us enough time and we'll dilute your ideas . Having them all in a document helps you keep things a bit more pure.
I remember arguing with @Coin when Eldritch launched about everything having to be his way or the highway because I was - and still am, naturally - sure what I was suggesting was better. But here's a funny thing - even if it was he was still right (and it hurts me to type it) because that's what makes a game stand out more than anything else; a creator excited to be doing their own thing.
Too many games, IMHO, are missing that spark and just settle for the generic brand name instead.
@alzie Yep, they made sets/material for some of them (there was a full RPG for Burning Sands, too). They also made material for non-samurai (monks, Ninja, Kolat) playable nonhumans (nezumi, naga) and various other weirdness. RPG splatbook creep is a thing (see: old White Wolf), it doesn't mean that all of that material is good or easy to integrate.
Of the stuff you've mentioned, the Great Famine is probably the most sensible. I've always liked it as a less grandiose, more human take on things, and avoids totally changing the cosmology, technology, etc as many of the others do. All the others also kind of buck default game assumptions (even changing the core great clans) and may be hard to do, especially with a new ruleset.
e US should convert, but honest to god, Fahrenheit is one that I cling to a bit. Because its standard is what feels hot to a HUMAN. 0 is REALLY COLD and 100 is REALLY HOT and that's the scale. WHO CARES ABOUT WHEN WATER FREEZES OR BOILS WHEN I'M TALKING ABOUT WH
This made me remember how, as a small child in the US during the very early 80's, they taught us the metric system in school and told us we needed to know it because we (referring to the entire country) were supposed to be switching over to it. After that year, I never heard another word about switching, although they did continue to teach us both systems for the remaining years that I was in school. I have no idea what happened but it does seem like we were going to make the switch at one point.
Oh. Another thing staff should do when dealing with a victim to be be careful in all phrasing of discussions. "Do you have logs?" is an accusatory question whether it's intended that way or not, because of the social context it takes place in, where victims are often considered as guilty as their harassers are. "Do you want to show me any logs you have?" is better, because it acknowledges her role as the driving force in whatever happens next.
The setting of the Dishonored games.
Alternatively, but less detailed, the setting of Thief, the Dark Project.
But seriously, Dishonored has an amazing setting. The Outsider, the dystopian steampunk vibe. Wicked nobles, betrayals, a guild of thieves, creepy religious tones. So many ideas for characters, so much style, so much atmosphere.
And another idea would be Gene Wolfe's Urth of the New Sun setting. Far flung future, guilds (including, of course, the Torturer's Guild!) wild imaginative dark delight. A decaying world so far into the future it's difficult to comprehend-- well, might not lend itself as well to a structured game, but something inspired by it would be amazing.
The Dr. Seuss and Sendak lot must have an honest, unforced shot and this is mostly all I've got. It's been a while since I've played with a rhyming back and forth brigade but yeah, she's right, we've overstayed.
Mind you, if you don't mind cursing I'll leave this link for your perusing, because the context's pretty near.
He was the 36 year old college professor I played there for about fifteen minutes before I was like this dude is way too old and no one wants to play with their gramma. Also, the super science system was pretty bunk at that point, so I never got to do much with his power set.
Portrayed by Matthew Perry, had an obese basset hound named Stupey.
That's just about it. Dropped him for a Devlin after a week and a half.