How to BeipMU: The best MU Client for Windows

  • Something I have found myself missing from Potato:

    Text-to-Mux formatter.

    And along those lines, the mail tool that didn't require me to remember the various @Mail commands to send a mail.

    Not a dealbreaker by any means, but just nice things for the future.

  • Okay. I don't know if Beip can do this yet, but I want to move the newinput text over to where the matching spawn window is.
    Preferably as the spawn window is created. I've figured out how to create the newinput automatically with the channel name prefix but I haven't figure out the whole moving the input over to that tab. Any thoughts?

    alt text

  • @kateywumpus Not automatically at present, but yes, you can move it over. Just click on the bar that says 'Input - public' and drag it over to the spawn window, then let go. It should pop right in -- I've just done it on mine to be certain.

  • Pitcrew

    I'm loving Beip, but I still miss Potato's built-in notepad that let you format linebreaks and tabs with a keyboard shortcut and then either paste the whole thing into the input window or just send it to the game. Don't suppose I'm just dumb and that already exists in some form or another?

  • @MarsGrad It doesn't have a notepad, but if you have something in your input window and hit F1 it'll replace the linebreaks with %R and if you hit shift-F1 it'll replace tabs with %T, if that helps?

  • Belatedly mentioning there's been a new release, 4.00.281.

    Added ability to export/import triggers!
    Added 'Input Window - Push to History' keyboard shortcut to explicitly just push to history, similar to Ctrl+Down [ The equivalent of SimpleMU*'s Esc functionality. This one's my fault. ;) ]
    Fixed glitch when copying triggers with regexes that can cause them not to hit in certain situations
    Fixed a hang if you pause a window, select some of the 'New Content' banner, then switch to another window
    Fixed a hang if the "New Content" marker goes beyond the window text limit then you switch to another window.
    Fixed a bug with 'Invisible MUD Prompt Handling' that could lead to problems if text was selected and a prompt comes in

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