What Types of Games Would People Like To See?
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@ZombieGenesis I was aiming more for the setting and "feel" of the world. Mouse Guard is a bit of a post-apocalypse without the apocalypse. It's a bunch of very small yet clever and courageous knights defending a collection of cities from a harsh, unforgiving environment filled with predators that are as small and sapient as they (the weasels) to things that can eat them whole (owls, which are basically a stand-in for dragons; snakes, which are a stand-in for...giant snakes; wolves, which are a stand-in for "Oh my God, it's Cthulhu, Godzilla, and Galactus teamed up! We're all going to fucking die!", etc.)
Dark Souls is a bunch of knight like characters trying to hold back the darkness of monstrous creatures that are threatening the crumbling remains of civilization.
As for the Mouse Guard RPG, I recommend. It's fun, and I kind of want to steal it for a MU*. I think it has potential for helping Storytellers run tinyplots for group, because there is a set order of phases and there are rules for what the GM can do during his/her phase.
@saturna said in What Types of Games Would People Like To See?:
@Sparks said in What Types of Games Would People Like To See?:
...actually, wait, forget just the "general post-post-apocalyptic setting" part. What I want is a game literally based on either NausicaƤ or Horizon Zero Dawn, or with a very similar feel to one or the other. Probably the latter, as it'd be more accessible to people.
10/10 would play this game.
As would I. I love Horizon: Zero Dawn. A sequel can't happen soon enough.
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I'd enjoy Horizon: Zero Dawn, as well. (Insert obligatory request to play a robutt here)
Another thing is maybe Ashes? It's a card game I mentioned a while back. I pretty much constantly annoy their parent company's twitter about the non-existant turtle dice, since they cancelled the game (a travesty), and keep on keeping on asking them about an RPG/lore book for their setting. Neither of which will happen, but meh.
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Man, even if it was just inspired by Horizon Zero Dawn, but...
Sigh.
I just don't have time to build a game, or I'd 1000% build something like that.
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@SG I keep thinking about the possibilities for a Grendel game. Do you see the PCs pretty much all as Khan soldiers interacting with different NPCs, Grendel Tales-style? Would the game be best served if set around a kind of wandering through different territories?
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@fatefan said in What Types of Games Would People Like To See?:
@SG I keep thinking about the possibilities for a Grendel game. Do you see the PCs pretty much all as Khan soldiers interacting with different NPCs, Grendel Tales-style? Would the game be best served if set around a kind of wandering through different territories?
I've done a few table top campaigns loosely based on the setting from Devils and Deaths, and thought it worked well. Sort of a collection of petty warlords temporarily banding together against some foreign threat before they start their squabbles with each other. Maybe the PCs are the ones that can see the bigger picture over the warlords vying for their vain power? A lot of people seem to like politics type games, that might work for people to try and unify the area... Only to have the Khan's forces show up and put everyone in their place in the finale.
But mostly, there needs to be a motorcycle polo team playing in the old football stadium.
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Very Belatedly: I've actually seen a lot of games I like come out over the past year, but die for lack of people. Like I really like Fallout: Montreal (which is in beta) - but when I've logged on, its been hard to find people evenings EST. There was a gritty noir Altered Carbon game I liked; also had people issues. A Star Trek game (sometimes a great notion) came out a few months ago on Ares, which is a great codebase - but staff, also, seemed mostly active daylight EST and weekends EST, so while it /does definitely have people/ - they don't tend to be online at the same time as me. I think Mu*ing is getting to the point where 'good ideas' are less of an issue then 'good available players'.
THAT BEING SAID...
I'd like to see a 'generic d&d inspired' game using the Ares codebase. I know the Arx codebase exists, but the few times I've tried the codebase I've found it overly complicated and the overall structure not conductive to RP; I just bounced off very hard; but Ares seems easy to do and conductive to RP.
Other themes I'd like to see:
*Call of Cthulhu (would never happen, but)
*Eclipse Phase
*Spelljammer (also using Ares, ideally, and not the actual ruleset)
*Victorian SteampunkI mean, thats just me.
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@secretfire - it depends on what you mean by D&D inspired, I think. If all you want is a game set in Faerun or Eberron or whatever, then that's easy to do in Ares as long as you either don't want combat to involve magic, or as long as all conflict is resolved via dice told rather than combat code.
(Magic and the FS3 combat system don't go together well; you can do it, like Tat did with Spirit Lake, but the range of what can feasibly be coded to work in FS3 combat imposed limits on Spirit Lake's magic system which are far more restrictive than any tabletop magic system I've ever used. This isn't said as a criticism, just a note that the range of magic you'd expect in a D&D setting is not possible under FS3's coded combat.)
If you mean with the same sort of feel to combat and everything, though, I don't know if anyone has made a d20 plugin for Ares, and I think if you wanted to truly include even a decent subset of spells and feats, that would be an incredibly difficult coding challenge. (Not that doing full d20 with that sort of range would work a ton better on Evennia, mind you; tackling a d20 implementation with any sort of wide variety in spells and feats will be an immense task on any platform.)
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Adding to the list: Dragon Age: Inquisition.
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@Caryatid said in What Types of Games Would People Like To See?:
Adding to the list: Dragon Age: Inquisition.
Oh no, I've created a monster...
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@Sparks I meant more something like 'political plotting of the local nobility vs the guilds vs the local elves vs the local orcs vs the wizards vs the druids', rather then a specific setting /par se/. I spent the first 15 of my 23-ish years mu*ing mostly on freeform places, so it never even occured to me that Ares is bad for magic. Oops.
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Some themes I'd like to play on:
- Call of Cthulhu (others already pointed out)
- Earthsea
- Endymion
- Final Fantasy
- Incarnations of Immortality (but playing as a Lesser Incarnation, Mage, etc)
- Potterverse (seasons focused on interesting points in time like WW1/2)
- Ready Player One
- Wheel of Time (others already pointed out)
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@Bananerz said in What Types of Games Would People Like To See?:
- Final Fantasy
Yes, but which? (As was already established in another thread, the only possible correct answers are 6, 7, or 8. And possibly 14 or 15.)
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@Sparks said in What Types of Games Would People Like To See?:
@Bananerz said in What Types of Games Would People Like To See?:
- Final Fantasy
Yes, but which? (As was already established in another thread, the only possible correct answers are 6, 7, or 8. And possibly 14 or 15.)
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@Sparks It depends.
I like the job class system of earlier FF's, but the stories not so much. 3, 7 and 8 were nice stories, 7 I really like. I could see you creating a game based on the world of 7 for example, taking on the job class system and us living as one of the citizens/SOLDIERs/Shinra employees/Turks/etc. We might know the ultimate conclusion of the game, but we're living in a different chapter where the main characters of the game aren't exactly the main characters of our story.
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Give me a final fantasy game where I can play Agrias.
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@Auspice - if that's the 3 we got here (I.e. FF6), the answer is both acceptable and correct.
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I do like the job systems in FF 3 and 11 and wished a MU game would adopt such things to allow flexibility for the player to adjust while at the same time making decisions impact on end game levels.
And I'd like to breed, race and sell chocobos.
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If we're going zany with Final Fantasy, bring forth the grid from the Saga Edition SW game, for TACTICS. Also a thing that forces players to choose a powerset. Sure, you can be a dinosaur that has ALL the jobs. But you can't use all your SWAG simultaneously.
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@Sparks said in What Types of Games Would People Like To See?:
@Caryatid said in What Types of Games Would People Like To See?:
Adding to the list: Dragon Age: Inquisition.
Oh no, I've created a monster...
She was already a monster.
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@Coin said in What Types of Games Would People Like To See?:
@Sparks said in What Types of Games Would People Like To See?:
@Caryatid said in What Types of Games Would People Like To See?:
Adding to the list: Dragon Age: Inquisition.
Oh no, I've created a monster...
She was already a monster.
Oh, no, I've given the monster a new aspect...