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    World Building: What are the essentials?

    Mildly Constructive
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    • surreality
      surreality @Ominous last edited by

      @Ominous I'm just going to say we definitely share a brain on this one, 100%. I refer to the 'elevator pitch' front page as a 'mission statement' -- and I wish like hell more games would do this. (I point to Reno1 still as one of the better examples of this I've seen.)

      Oh fucking well.

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