@griatch said in Make Evennia 'more accessible' - ideas?:
What, exactly, is the functionality expected from these three commands
Faraday explained it, but I'll break it down further:
- Finger: Who are you? (often summary and key info about the character)
- Who: Who's online? (often summary only)
- Where: 'Who' but grouped by room. (a heat-map of the game population)
The goal of a lot of Mushlike commands are to facilitate the role-play process, which is usually the primary concern of a Mush.
The main reason I pushed "who" is because it's simple and easy to grasp for a Musher and default WHO output tends to be ugly as sin. It really does serve the same purpose as a guild-based Mud's who: Give me more than just who's online, but a little bit of critical information about them. What is "critical information" will change from game to game.
The main reason I'm not looking for a way to edit the game's default command ("who") is because as a Mush coder, I'm used to making tools for games and not building a game where everything is integrated at every level. Sure, re-creating "who" could be just as easily done in the default command itself, but that is incidental of which of the Basic Three Character-Info Commands I was looking for first.
That is, if we did "finger" first, we wouldn't be having that discussion, but to be honest I thought "who" was a better choice to start with.
I'll be working on "finger" as soon as my Evennia server decides to stop having memory errors on Python 2.7.15. (edit: I uninstall/reinstalled. Works now.)