Road to Amber staff?
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Hello, I'm looking for someone with staff privs on Road to Amber. I've had a few people ask me about how they've done the code there, and would like to see some of it myself. However, everyone I know who has played RtA don't know how to get ahold of the coders there.
So I'm asking here. Currently I'm most curious at seeing how they implement their 'places' code, specifically the ad-hoc grouping that can happen without needing a pre-defined place. I'm interested in adapting this for my own places code and so would also appreciate the official okay for it.
Thanks.
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To the best of my knowledge, the only person on RtA who does code and has access to it is Helix, who may or may not still be checking email, but who can ostensibly be reached at helix@roadtoamber.com.
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There is this link: http://rdonoghue.blogspot.ca/2009/10/10-lessons-learned-from-road-to-amber_05.html
Says they helped create it, maybe could help you.
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@VulgarKitten said in Road to Amber staff?:
There is this link: http://rdonoghue.blogspot.ca/2009/10/10-lessons-learned-from-road-to-amber_05.html
Says they helped create it, maybe could help you.
Rob is a writer and good friend of and business/RPG Creation collaborator with Fred Hicks, who was a long-time Musher (well, MOOer?) back in the day and friends of Lydia Leong, original creator of PennMUSH and one of the designers of Road to Amber.
It would be interesting to see what would happen if someone out the blue mailed him asking him where the game coders are, tho.