@fatefan Elfquest is one of my earliest influences in reading, writing and drawing, and Two Moons was one of my first games (I joined like a bajillion games the second I found out what a MUSH back in the day). I wouldn't be able to helm a full-blown game, but I frequently daydream about running the occasional story-driven campaign as a sandbox on some general purpose place.
Posts made by bitchface
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RE: What Types of Games Would People Like To See?
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RE: What Types of Games Would People Like To See?
Delurking to throw a hat in the ring for an active Wheel of Time game. There's a series in development through Prime, right?
And didn't see anyone mention it, which tells me more of what I already know about interest in the theme, but I wish there was still an Elfquest game. Two Moons was the only one to manage consistent activity and was one of the earlier popular games. By the time I got to it as a second-wave MUSHer, it was player-active but idly managed by the wizstaff.
I've thought about making an embassy or whatever it is on Gateway for anyone who wants to play the theme in a drop-in, sandbox sort of way where the meta idea is that each scene is a story told through a spin of the Scroll of Colors (Rayek, Suntop or Timmain being the activator, if that much meta-setting is even necessary).
I love the Original Quest characters, but Richard Pini got a bunch of authors together to publish a series of short-story anthologies about each of the Ten Chiefs and those stories are some of my favorite reads ever in the history of evers. Popping in and out of those timelines, plus any other elf groups, would be great.
The Pinis have always been very generous with permissions, too, and I doubt that's changed. However, the fanbase, while devoted, is small. Sigh.