@cari Yes yes yes!
(And now I have to write this guy. And his bookstore.)
@cari Yes yes yes!
(And now I have to write this guy. And his bookstore.)
@kay It was an enchanting little game, and very unique. In a weird way, I wish it had been around later--I think Present-Me would appreciate it more than Past-Me. I was a teenager then and it was only my second game.
Sadly, I remember it having typical Small Game problems. A lot of initial enthusiasm followed by just not enough players, and I have the vague memory there were a lot of time zone issues with the ones that remained. I remember having a really difficult time finding RP there a lot of the time. Ultimately, I think there were more people who loved the idea of it more than could commit to M* style play, which is why they tried other forms of RP after closing the game.
I was very sad when it closed. I thought there were a lot of stories left to be told and the mysteries had barely been scratched. I can't remember the specifics but seem to remember there were a bunch of mysterious little things scattered around the grid that I really wanted to know about! When the closure was announced, a friend of mine there excitedly told me about the Greco-Roman fantasy game with the neat code she'd found, I told her it didn't sound like my thing but let her drag there because I didn't have any other games at the time and somehow she drifted off and I ended up playing Firan for nearly a decade, much to my dismay now.
It would have closed (or the closure announced, rather; I remember the game itself stayed up, empty, for nearly a year after) in December 1999, because that was when I started on Firan. It ran for a couple of years, so it was definitely a late 90s game.
(On the off chance there are any other Pod players lurking about, I was Emilia Penrose.)
I once requested a dragon for some player GMing. Tat mocked some super duper weapons and armour up, and I and one of her PCs bashed at it until she had it tweaked to be appropriately lethal.