Part of what's confusing about the wiki family page is that it's describing multiple methods -- and a fair bit of it is not up to date.
I have managed to make it work through this method:
I can confirm that the list of things they say you can share is no longer accurate; I can't recall which of the folders isn't viable to share off hand, but at least one of them is no longer shareable by 1.30.x.
That may not be what you want, though; which option you go with is going to depend a lot on your end goals.
Are you looking to run one game with access to multiple wikis? If so, look at that option. (This is what I was doing when I was able to make this work -- a core wiki with the RPG data, a private staff wiki for issues and behind the scenes metaplot notes or dev, and a player-side wiki. If this is what you're doing, you or whoever is doing your setup probably also want to look at Interwiki to port data from one to the other easily.)
If you are looking to run multiple games that are completely independent from each other, potentially run by different people to provide general hosting, you or whoever is handling your server foo should take a look at the Zero to MUX thread; Nemesis describes means of setting up multiple users and handling the installs more distinctly that way -- and you would explicitly not want to use the 'shared resources' option described above, as your various game runners may want to use different extensions or combinations thereof (some of which have a habit of breaking or losing support between mediawiki updates).
You're less looking for a mediawiki person here, and more looking for a server admin. This is better news than you may think; more people are familiar with server foo than the weird minutiae and vagaries of mediawiki in particular.
Suggestion: list the extensions you want to use here. Some have additional requirements and dependencies, and these requirements may better inform your server admin how to handle your setup.
OK second try since first post didn't seem to go up.
Been using Atlantis for years.
Three days ago my main world and all it's characters stopped showing any feedback from the mud (log in, return on commands, etc.). After some testing I can send commands, log in, but nothing is displayed to that screen. As far as I can see i don't have any gag commands.
After trouble shooting I did resolve it by turning all character events and aliases off, logging in and turning them all back on.
This whole thing lead to a couple of things I would like to ask for future knowledge base:
is there an easy way to copy events/aliases from one character to another?
is there an easy way to turn off all aliases for a world/character?
@Sparks - Thanks for all the amazing work so far and I look forward to V2.0
@thenomain said in FuzzBallMUCK (fbmuck) new installation questions:
Maybe someone else who knows MUCKs will make noise for you, so hang tight and see what comes of it.
Oh, that's fine. I was planning on learning MPI, MUF, and such on my own, not really from here. But, my aforementioned partner has been a contributing member here in this forum and I thought, if I'm going to run my own MUCK, I might as well check it out too.
When the MUCK is up and stable I'll post about it, but for now, I'm still working on it, as you can see.
Thanks for the heads up on the audience and goings-on of the forum, I'll keep that in mind.
@munsell Quick -- maybe dumb -- question: was the wiki you were attempting to install 'Semantic Mediawiki'? That isn't a full wiki installation; it's an extension to install over top of an existing normal wiki installation. (It's confusing because initially it sounds like a drop-in replacement if it's the first time you're doing it... and I know it tells you to install it through composer, so that's why I'm asking.)
I'm not entirely sure how to fix it, but if that's what happened, one of the more server-savvy folks around may be able to help you resolve it.
Probably better advice for a Windows user is to just get xVM VirtualBox from https://www.virtualbox.org/ and install linux on it so you actually run your server stuff in a virtual environment on your Windows desktop. This converts your linux box to an application that you start just like any other application in Windows, and you can stick a shortcut to the vbox definition into your Start Menu->Programs->Startup folder to make the linux box start up along with your Windows box. Totally free.
Just make sure you tell vBox to use a "bridged network adapter" when you're creating the original machine, so the linux box can have its own unique IP Address instead of sharing one with the host OS, and enable virtualization extensions only if your CPU supports them.
After that you can install linux and make vBox take a "snapshot" so if you muck anything up you can roll back to that and start over again. Then you get your lamp stack working right, take another "snapshot" before you start trying to install addons like your wiki or bb, so you can roll back if you break something. vBox is a great little tool.
Edit: Forgot to mention that with this setup you can install samba to configure filesharing between Windows and Linux, then as long as your samba user/password matches your Windows user/password you'll be able to access any shares you define through Network->SystemIP->FolderName just like it was any other Windows box with filesharing enabled.
You can't change it, but maybe this helps.
All commands can be separated with a ';'.
Example: n;l green;s;say Dan Dare is back! -- do these 4 commands
There are several ways ';'s can be overruled.
Example: \say Hello ;) -- Lines starting with a '\' aren't parsed by tintin.
Example: say Hello \;) -- The escape character can esape 1 letter.
Here's a broad pastiche MUSH, with a Romance of the Three Kingdoms faction build, an Alpha Centauri Probe Team setting, Cold War faction dynamics, and a proposed combat system resembling your average late 1990s FPS.
@theonceler said in iOS 11 and MudRammer:
I mean that when I use it on my iPad Pro in iOS 11 it will drop connection if I spend more than a few seconds switched out to any other app.
When MUDRammer transitions to background, it will attempt to stay alive as long as iOS will allow. This varies with your device's hardware, current memory pressure, and the demands of the currently foregrounded app(s) — games, videos, and web can be very demanding indeed, and the system will ruthlessly kill backgrounded apps as needed.
The system employs subtle and nuanced magic here, but because MUDRammer is open-source, you can see for yourself exactly what its socket library GCDAsyncSocket can (and cannot) do when enabling backgrounding.
Same goes for if I use it on my phone while connected to Wifi. It's more reliable if I turn Wifi off and just use an LTE connection.
Guys, I'm talking real dollaridoos here. $2.99? $4.99? Even $7.99? Uh, yes sir. The sky is the limit. The app store sky, though. So like $7.99. I'm not about to pay Through the Ages or Twilight Struggle money here.
I experimented with MUDRammer pricing between $1 and $5 and saw no meaningful difference in sales. This too is subtle and nuanced magic, but it suggests the price was still too low.
MUDRammer was my personal side project in my spare time. I never did charge for MUDRammer what I believed it was worth.
@magee101 said in Mass Effect MU*?:
Is there a website or connect info for this project?
No, there is not.
Project remains in progress. The holiday season has made life difficult. The partner demands time with me, and I must oblige.
After that, sure.