Could always check out Star Wars: Dawn of Defiance. Theme is in the name. Pretty active game. Good community. Totes biased for being admin there, but I started as a player, and have been there for ~3 years now.
I can attest to the activity there. I'm part of a reasonable cadre of WoD-ers that want to get their pew-pew-pew on. System is a bit crunchy, so be prepared for that. PM for deets, if curious.
In other news, the first lines of player facing text were written in the past few days.
From the first frame of cgen:
Your eyes flutter open, your head pounding and your eyes blurry. You blink a few times to clear them, looking around. You quickly realize you are in a virtual reality environment that is nearly indistinguishable from reality, except for the trails of pixels soaring along the walls in every direction.
A floating spark glides over to your hard bed, staring you up and down as it expands and contracts. It speaks in a soft warble, "Greetings, Ego 2837465749. You are booting from dead storage...we will be asking you some questions to determine how much cognitive disruption you sustained while you were cold. Please answer as accurately as possible."
I remember a thousand years ago when you told me about that, it was the first time I'd heard of WORA. I was so offended on your behalf it was the first and last time I ever looked at that site and I stand by that.
People get pissy over games whatever, but personal public attacks on people in their real lives is beyond. I don't even have the right words to describe how beyond. It's one of the shittiest things I've ever observed on a forum community whatever, and I am appalled whenever I remember it.
Oh, setting wise, L5R has about a million options. It's about as rich as Game of Thrones in terms of the thousands of years of history and cast of characters, some of which are defined in minute detail (any of the CCG eras, or the Heroes of Rokugan campaigns, both which had month-by-month histories playing out in real time), some of which are lightly sketched (the stuff from Imperial Histories, for example), and some just barely alluded to. My game used an alternate timeline where all the Thunders died (except maybe Kachiko, cuz lol Scorpion?), leaving a lot of the clans with leadership conflicts, a search for a viable Emperor without Toturi, etc (basically to get at it being a little more warring states).
Coming up with stuff I'd want to make a game about is the least of the problems. Mostly it's the system plus the things that plague all historic games (ie, sake house RP isn't quite the same thing as Coffee Shop RP), made worse by some of the non-western assumptions.