@runescryer
Well I really liked the idea that social currency was incredibly important, a facet that people give Eclipse Phase credit for. (And Fuzion Core came out right before D&D 3e and I think had a much better grasp of feats, but you can't win against the 800 lb, gorilla's art department.)
But here we are, 5 years after the first Cyberpunk game took place and we're making fun of Hasbro for saying "social experience is the real currency", mostly because the current socio-economic situation hasn't changed much since the recession of the 80s.
I mean, it has, it's just come full circle.
And so Cyberpunk is relevant again.
--
I will say that around CPv3 and Cybergen, Mike Pondsmith just seemed tired. I think being practically a one-man marketing team takes it out of you, and he had a family to take care of.
He's always been an incredibly nice guy to talk to for me, and I hope him all the dolla-dolla-bills-y'all from CP2077.