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    2. DariRyu
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    DariRyu

    @DariRyu

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    Best posts made by DariRyu

    • RE: X-Men Utopia MUX

      I have absolutely no experience with coding, my knowledge of Marvel is sparse at best, and when the stuff starts flying I start screaming in panic and running around like my hair's on fire. So there's not a lot of help I can give on the administrative side of things.

      However I think this is a wonderful idea, and would love to see it happen.

      posted in Mildly Constructive
      D
      DariRyu
    • RE: Mutant Genesis (X-Men)

      Throwing my hat into the ring for interest. Probably OCs, though, I don't know much about the Marvel continuity where the game's timeline comes from.

      posted in Adver-tis-ments
      D
      DariRyu

    Latest posts made by DariRyu

    • RE: Consent in Gaming

      There was a lot going on in this thread and I have my own opinions, but I tend to keep those to myself these days, for a variety of reasons. Though I'm not just posting for a completely useless reason. I did think of something while I was reading the thread. On the topic of a "getting yelled at by superiors" scene, what I'm hearing is that there's a lot of not-fun things about playing it out, but there's also a lot of not-fun things about having it happen off-screen. So, if I'm correct, the ideal solution would be one that does both of the following:

      1. Does not require players on either side of it to sit through a long lecture
      2. Provide undeniable proof, possibly to the whole game, that the proper IC discipline was indeed applied so that the player cannot reasonably expect not to roleplay as though the dressing down never happened

      The mention of staff being brought in is a good one, I think. IC insubordination, particularly if it's random or "done for shiggles", can affect the quality of a game overall. I think it does need to be brought to staff's attention that a particular character is being insubordinate in certain ways, if for no other reason than to make staff aware of the situation so they won't be surprised by what comes next.

      !! BEFORE I GO ON, PLEASE NOTE, I DO NOT THINK MINE IS A PERFECT SOLUTION !!

      However, as is often the case where compromise is concerned, not everyone gets everything they want. But I think that IN SOME SITUATIONS, it can provide a reasonable solution. Mileages are always going to vary from situation to situation. And there's no such thing as a "perfect solution for every problem" where something as complicated as human social interactions are concerned.

      With that out of the way, my suggestion? Since a dressing down type scene tends to lean towards being one person simply making a soliloquy at a mostly-silent second person (or more), if it's agreed to offscreen it, post the dressing down on a bulletin board, perhaps a Cutscenes board. That way, not only is it technically "played out", the player(s) whose character(s) was/were dressed down knows exactly what consequences were levied. Furthermore, EVERYONE ON THE GAME knows that consequences were had. Thus everyone's on the same page.

      That said, one could note that doing it that way is unfair, because sole responsibility for the lecture comes from the players whose character is delivering the lecture. To offset this, the player who delivers the lecture might be able to gloss over and give only the "high points" (or low points, as the case may be) of his/her lecture, and merely narrate from a third-person perspective what actions were taken.

      So instead of having to improvise an R. Lee Ermey style dressing down, the player can simply choose to say something like "<Commander> pulled <Character> into his/her office to discuss their actions on their last mission. S/He was very disappointed in <Character's> lack of discipline and forethought. As punishment <Commander> has ordered <Character> to <punishment>."

      There's a bunch of problems with this suggestion, I know. Like I said, I'm not saying it's perfect, I'm not saying it's 100% fair and just, I'm not saying that it's going to be the best solution for EVERY situation. I'm just offering it as a possible solution for SOME of the problems with the "getting yelled at" scenes.

      posted in Mildly Constructive
      D
      DariRyu
    • RE: Mutant Genesis (X-Men)

      Throwing my hat into the ring for interest. Probably OCs, though, I don't know much about the Marvel continuity where the game's timeline comes from.

      posted in Adver-tis-ments
      D
      DariRyu
    • RE: Transfer of MSB tonight: 7:30 EST

      Going to try to keep this short, I've been getting kicked out of login every five or so minutes. Not sure what's going on. Makes me need to re-login.

      posted in Announcements
      D
      DariRyu
    • RE: X-Men Utopia MUX

      I have absolutely no experience with coding, my knowledge of Marvel is sparse at best, and when the stuff starts flying I start screaming in panic and running around like my hair's on fire. So there's not a lot of help I can give on the administrative side of things.

      However I think this is a wonderful idea, and would love to see it happen.

      posted in Mildly Constructive
      D
      DariRyu
    • RE: Which canon property/setting would be good for a MU* ?

      I apologize for expressing that unpopular opinion. I didn't realize consent-based roleplay was so incredibly universally hated and reviled here. I have deleted the post in question, and I will refrain from expressing any other such views.

      I would like to express more personal apologies to @Admiral since I seem to have personally offended him/her with my opinion; for this person to "not" attack me on such a personal level indicates that what I said was deeply upsetting. For this I extend my deepest apologies.

      Once again, I apologize for bringing up a subject that was uncomfortable for so many people.

      posted in Mildly Constructive
      D
      DariRyu
    • RE: Which canon property/setting would be good for a MU* ?

      Just gonna quickly toss my hat into the ring here. Now, I haven't read the 20+ pages before my post, and I don't really feel like sifting through it all, so if someone already mentioned this, I apologize.

      Final Fantasy. Not a specific one. All of them.

      I've been to a few that handled at least the setting well, and it's possible in various ways for several of the games to be connected in ways that their FCs could interact (other than that moronic "Spira is the homeworld of the Cetra bullcrap").

      I miss being able to play Final Fantasy-based stuff that includes the classic games, and I really wish someone would make a game to fill the void that the last Final Fantasy game I was at created when it closed a year or so ago.

      posted in Mildly Constructive
      D
      DariRyu