Mar 20, 2018, 6:04 PM

@ixokai said in What's missing in MUSHdom?:

@auspice said in What's missing in MUSHdom?:

I like the idea of Evennia for D&D because some of its core structure is designed for building 'encounters.'

I really don't get where you're getting this from. I'm pretty familiar with Evennia's internals and don't get this at all.

The tutorial 'world' for Evennia has a whole set of rooms that are a puzzle, a combat AI, etc...

So I know it's doable. If it's there in just the base tutorial world, it's got to be able to be scaled 'up' for something like D&D.