Long Halloween MUSH: Grid Describers
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I'm working on an unusual formula DC Comics game, set in Gotham City, with the intent of the player working through the character they are playing and understanding them as an immersive roleplay exercise. I'm working on FCs right now, and will soon move to a simple non-dice combat system (it will work via selection of skills before a fight, declaring of attack type with the skill, a hidden option selected, and a defensive choice, before an outcome occurs for the attacking party to write their pose).
If you're interested in working on a simple grid of Gotham City ( http://2.bp.blogspot.com/-7r1FP92u7HM/VMUqz6xTmDI/AAAAAAAAP7s/Y0u0r3DHqt0/s1600/tumblr_n38ijiZhaX1tx166zo1_1280.png ) as a descer, I'd love to have you aboard.
I'd prefer this project be completed thoroughly, instead of rushing the product to creation, so you can move as slowly as you want and do as little as you please, no pressure, no deadlines.