COMING SOON... THE UNNECESSARY MESSENGER SYSTEM
I'm posting this up now before it's done because there's numerous people developing new games on TinyMUX, and I wanted to let everyone know it's coming.
The brief version:
This system will come standard with +txt and +email commands which will allow sending/receiving messages, reviewing old messages, storing messages long-term (in SQL), as well as alerts for unread messages.
This system will also be configured to allow +reminders (as in, you set a reminder for yourself and it pings later), +reallywantRP (a system to send a note to a person/faction/etc that you want to RP with me or handle business or whatever), staff messages, and more!
The design has been to allow many types of systems to be stuffed into the same box. Once I'm done with +txt, I'll basically be copy+pasting different bits of functionality to create +email, +reminder, and more.
My intention will be to use this as an IC tool to progress story as much as an organizational tool. And with that in mind, a quick screenshot!
Currently finished:
- +txt sending
- +txt storage
- +txt display/review
Next:
- +txt auto-reminders
And now to be an asshole: I'm not looking for your feedback from a theoretical, metaphysical, "game design" standpoint. If you hate the idea of IC +txting, please keep it to yourself. I named the system unnecessary for a reason.
But, if anyone has any additional functionality they think would line up with what I've said above, please let me know! Likewise, if you want to use this system in your game, just hit me up! I'll be distributing the copy+paste install soon as I get a stable version.
ETA on a beta version: Mid September.