Creating characters
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Oh, yes! I am totally new in this forum.
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@Quibbler said:
- Remember it's OK to drop a character if they're not working out.
- Remember that going out in public to do random scenes on the grid is probably not going to be super great all the time. It's actually going to be kind of painful sometimes.
- Friendly PCs. Characters who like to talk to random people and will talk to random people. Chatty types. They're just easier.
- Do go to big scenes, but concentrate on finding and including newbies or other people who seem to be on the fringes. That's easier than trying to keep tabs on everyone all at once. Also, newbies are usually eager to RP and super happy when someone notices them.
- Characters with jobs that involve meeting random people. Excellent occupations for this include coffee shop employees, mechanics, bartenders, pool hall owners, and so on. Cubicle farm workers? Not so much. Now I kind of want to play an electrician.
- Give your goods. You spent a long time on that background, so if something comes up where you can share it, take the plunge, even if it's your character's 'secret'.
- Have a wiki page, if the game you're on has a wiki. Yes, it's a pain, but having a list of things your PC is interested in can really help other people find reasons to RP with you.
These tend to be the big things that help me, and I'd add not being afraid to talk to people with hooks or concepts that interest you. If it also helps, I too have a "problem" sticking to alts. I usually keep trying until something sticks, and I like it.
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I am totally an altaholic. I more enjoy making things and more often than not I have more fun CGing than actually RPing. So, I am an advocate of making things until you find something that fits.