I heartily recommend trying to take games whose setup or fiction you like and fitting it to a set of rules you prefer. You'll probably have people point out that X was im/possible under the old rules and now it's the opposite, but I've never seen any setting REALLY be shaped or accurately fitted to the rules of the game associated with it. (Except Dragonlance, where they kept Vancian casting).
I say, tell players, if you like to chargen and are bored af, make a roster character. If nobody does, don't worry about it. If someone does, you approve them onto the roster if approvable. If someone takes the character but doesn't RP them more than n-amount before dropping them, they go back on the roster. If they get played enough for it to matter, the character is gone same as 'original' characters and it's handled the same way. You also limit the number of times a character can change hands even if it's only one scene per player.
@bloodangel broadly, Sindome had core code from Cybersphere, if I recall. Sindome is far and away different than CS is, now
I prefer CS, because I feel like I can make a decent character now, instead of being utterly shit for forever on Sindome. The RP on both have been great for me over the years. Just... Far less on CS because it's a small player base game now.
What CS gas going for it over Sindome, in my opinion, is a fleshed out Matrix.
Not to advocate for this specific setting but The Traitor Son novels by Miles Cameron reversed the trope of man versus nature very well.
Typically the fires of industry threaten the natural balance, forests are chopped down and magic fades from the world. In these books nature is a badass not too fond of humans and their cities, so civilization is shrinking; gryphons attack settlements, exotic creatures are pushing desperate communities back behind their walls, and humankind may well be an endangered species.
This could make for an interesting setting to base a game (or campaign 🙂 ) on.
Did the humans perhaps expand aggressively into nature, threatening the natural balance, chopping down forests, and that's why nature's like, "lulz no"?
In the novels it was... more complicated than that. No, but also yes.
In a game or campaign that could be an interesting origin to explore though.
Whoo, yeah, that'd be a right pain in the keister. Each book and splat book looks to contradict the other, so you'd basically have to pick one of the cores and force everything else to conform. For example, depending on your core and splat, 'partial borg' could either mean only one hand altered or everything but a leg.
Not on Earth yet but plan to get there by the end of this year. Small but we have enough activity. The combat system is the one Transformers 2005 used until it closed a couple of years ago I think it was.