Searching for Star Wars RPI
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@fairyknifefight It's unsurprising.
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Who posting what where?
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@Misadventure It's on 'the other site' with about 1k comments based on bad practices, poor behavior, and a lot of players abandoning ship from Star Wars: AoA.
https://brandmuday.mythicus.net/topic/272/star-wars-age-of-alliances-hadrix-and-cujo/936
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@Bathysphere Okay. I don't go there.
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@Misadventure TLDR, Cujo intentionally ignored and swept away sexual harrassment and bullying behavior of Hadrix, and then promoted him to staff. When his actually active staffers voiced concerns. They were all banned, their character bits removed.
The game is essentially dead now as a direct result of a headwiz promoted a trash player.
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@Templari seems to be a repeating pattern across a few places. Staff keeping their predator friends protected and inflicting damage on players.
I wonder if thjey realize that by runniung a place that attracts players, they are part of the process. The procurer.
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@Misadventure said in Searching for Star Wars RPI:
seems to be a repeating pattern across a few places. Staff keeping their predator friends protected and inflicting damage on players.
Yanno, I've always kind of done a sort of mental "head math" when it comes to how often games are plagued with the same inappropriate behaviors on staff, be it a power-clique, sexual harassment, or other unethical issues.
Take the number of truly active non-sexMu mushers. Ballpark? Let's say less than 100.
THEN consider how many of those are willing to take the time to be on staff (not just HEAD staff, but any form of staff)
THEN consider how many of those people are willing to take the time to create a new game, if even from a stolen/copy-pasted code base, build a wiki, write policies, figure out cute little staff naming conventions, etc. Then they actually commit to administrative/decision-making staff positions (i.e. not simply a scene-runner or creative resource, but admin-type "keep the lights running" staff who approve characters, bbposts, set policies, dispute the inevitable hesaid/shesaids).
THEN consider the truly low number of people who understand code well enough to create or modify a code base so that the game actually works (honestly I'd put this at less than 12 total and why these people don't charge money for it is beyond me).
One might say it's almost as if...the same repeat minor population of people are coding, staffing, and running games? That "Flublywub" at HorribleGameA shows up a year later as "Unicron" at HorribleGameB? It just seems highly logical to me to consider that the reason why these staff behaviors are so common is that the same refreshing pool of people actually take the time to set up free entertainment for people who dislike them, anyway?
Just a thought.
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@Ghost said in Searching for Star Wars RPI:
That "Flublywub" at HorribleGameA shows up a year later as "Unicron" at HorribleGameB?
I will hear no more ill of Unicron.
Anyhow, I concur. Finding a game where the people on top aren't sacks of shit isn't easy.
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@Ganymede said in Searching for Star Wars RPI:
I will hear no more ill of Unicron.
Lol TBF I had to take a moment to think of a staff naming convention I hadn't seen before to avoid making it look like I was targeting a specific admin.
"Zeus? No. Jupiter? No. Optimus? Probably already used. Unicron sounds safe?"
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@Ganymede said in [Searching for Star Wars RPI]
Anyhow, I concur. Finding a game where the people on top aren't sacks of shit isn't easy.
I feel like this isn't fair to a bunch of the new MUs coming out now or recently as a result of Ares. That's unfailingly a great crowd in my experience.
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@Artemis said in Searching for Star Wars RPI:
@Ganymede said in [Searching for Star Wars RPI]
Anyhow, I concur. Finding a game where the people on top aren't sacks of shit isn't easy.
I feel like this isn't fair to a bunch of the new MUs coming out now or recently as a result of Ares. That's unfailingly a great crowd in my experience.
I am glad that this has been your experience, but it hasn’t been the experience of quite a few others. I think that is a more than fair statement.
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@Artemis said in Searching for Star Wars RPI:
I feel like this isn't fair to a bunch of the new MUs coming out now or recently as a result of Ares.
I can only speak to, and only speak from, my experience. I know that there are a lot of great new games coming out right now, but I also know that there have been a lot of older games that got taken over by shitty people.
I certainly hope these new games do well. They look like they have fun themes and settings!
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@Ganymede Yeah, I agree about older games. Just left one because of it. The Ares games I've played though have been a much nicer vibe.
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I have to admit that they do have better vibes than a lot of older games I've played on.
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I don't know that the Ares crowd is nicer per se; I agree with @Derp when he points out the codebase doesn't make for an experience that's all rainbows and butterflies or necessarily even always changes the people being dealt with.
I think it does make launching a game more accessible to new potential game runners who would not have been able to do it before, opening up additional options and opportunities.
I also think the format makes everything much more transparent, which in turn cuts down on the amount of tomfoolery that goes down. Which could feel like a big breath of fresh air like the one @Artemis describes if you're used to places with fewer safeguards.
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@Ghost said in Searching for Star Wars RPI:
Take the number of truly active non-sexMu mushers. Ballpark? Let's say less than 100.
There are currently 1080 AresMUSH player handles. Just saying.
I do agree with your general point, though, that there is a massive investment involved in creating and running a game (even with a ready-out-of-the-box server like Ares), and the number of people willing to take that on is a vanishingly small percentage.
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@Devrex I'm not saying the codebase changes the crowd, though it did introduce me to a different side of the hobby, and in turn, new people to the hobby itself, but my point was just that I think the majority of games out currently deserve recognition for good administration. The ones I've played on do at least.
Otherwise we can probably all agree about certain older games that I don't particularly feel like naming. -
@Artemis said in Searching for Star Wars RPI:
\I'm not saying the codebase changes the crowd, though it did introduce me to a different side of the hobby, and in turn, new people to the hobby itself, but my point was just that I think the majority of games out currently deserve recognition for good administration.
This was my experience with my first Ares game, and it remains my experience.
However limited Ares might seem, it makes creating a game easy. And I will always promote it -- and @Faraday -- until my face turns blue.
I hope that other games advertise here, so that the word gets out.
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I mean Ares is nice because the web portal makes it super easy to take part. Not to mention I can have multiple scenes going at once, especially if some of them are slow.
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There's a Star Wars game on Ares now running the FATE system set right after Ep 6. No promises on how good it is. YMMV.Right now, it seems like a circle jerk of staff characters, who are supposedly just regular PCs. But maybe that's just because there aren't very many other players. The fact that the head Jedi is a dark side power using General of the New Republic forces, who has the complete Jedi archives in his head and thinks all the other Jedi before him understood the force all wrong gives me doubts that the place is serious.
That and their Star Wars universe has kaiju that are eating planets.
But if people were looking for a place to play Star Wars (or Star Wars adjacent), it is an option. Look it up on Ares.ETA: Nevermind this place is hot garbage. Full of staff alts who get all the cool fun handwaves but any other characters get nitpicked to death for not fitting theme, definite circlejerk, there are like 5 non-staff players but it takes days for requests to get done for anyone not staff. Stay far away.