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    Ghost

    @Ghost

    Life is short.

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    Politics

    Best posts made by Ghost

    • Positivity Going Forward...

      You know, I just wanted to take a moment to say that I think the new policies regarding avoiding personal attacks will do everyone better in the long run, and are probably exactly what the hobby needs.

      On the Hog Pit
      I never really did agree that a place like the Hog Pit was necessary or "for the better". In fact, I think the concept of it was a lot like "The Purge". SURE give everyone a place where they can murder and commit crimes and it'll get it out of their system. The end result, I think, was that it normalized venom and incentivized people to attack one another for others' entertainment, to gain ground with fellow bullies, and to take one's personal issues out on victims for sport.

      On going forward
      It occurs to me that for YEARS there hasn't been a real gathering for people who MU to get together and be a COMMUNITY that actually enforced...respectful behavior. Sure, the Hog Pit was "opt-in" but it was easily the most popular place on the forum and bleed-over was constant. Every other day it seemed a topic needed to be moved to the Hog Pit because people were being nasty.

      In short, ACTUALLY having a place where people can gather as a community to be respectful and (dare I say) neighborly will do people good in the long run. People were -afraid- to join MSB because of the venom, and now with the new policies and attitude in place I think you'll end up getting a lot of the nicer, more constructive types to feel welcome.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Lords and Ladies Game

      No offense to the people who like the L&L games, but this thought came to my head:

      LORDS AND LADIES CHARACTER SHEET:

      INSTRUCTIONS: Fill in the blanks, then you're ready to go.

      My name is __________ of House ________ and I'm fucking __________, but I'm supposed to be fucking __________.

      posted in Adver-tis-ments
      Ghost
      Ghost
    • Alien RPG coming soon...

      Check THIS out...

      New Alien RPG is coming. Why this is intriguing (especially in a mush sense) is because this TT RPG is boasting tools to run 2 different kinds of games...

      1. Campaign mode. Long term. Etc.

      2. Cinematic mode, which is designed for 1 shots and single nights of gaming.

      Cinematic mode may contain some tools and ideas (perhaps even systems) that might work well in some mush event contexts.

      Either way, preorders start 5 days from now, and once the pre-order is verified you get the Cinematic Rules PDF starter kit.

      Oh...and yes...it includes both "Ripley and the Nostromo" styled setting information (I.e. Space truckers come across alien eggs and Weyland-Yutani fuckery) as well as...


      COLONIAL MARINES, BETCH

      Squeeeeeeeeee.

      posted in Other Games
      Ghost
      Ghost
    • RE: RL Anger

      In that light, I apologize for calling @saosmash a mean thing.

      I missed an opportunity to private message or reply with something like "hey, come on, I'm not trying to piss on something you like, I'm just being snarky about a concept I don't get"

      But instead I was like:

      I missed an opportunity to present myself as who I am in spirit, and that's 100pct on me.

      I think you did a good thing in the end @shangexile . I commend you for that.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Review of Recent Bans

      @zombiegenesis I think that's an excellently worded summary, to be honest.

      Even right now, the people who are still banned (some who are coming back to start trouble) are just gathering and saying nasty things about pretty much anyone who ever told them no or disagreed with them. It's super toxic and it's really not constructive to any sort of rationally comfortable environment that reasonable people would want to be a part of. It's just NOT OK.

      I'd originally intended to hang back even if my ban was lifted, but seeing that an attempt is being made to course correct from "unmitigated personal attacks" to "trying to be more positive and foster an environment of respect"? I'm hanging around to see what's up. I'm glad to keep communicating with a vast number of you.

      I think the major issue in the end is the concept of "reputational income" and what happens if you have a bad reputation being in this constant "eye of the beholder" state with some very disrespectful, very demanding, and very unfair people. You see a lot of posts from them with the "you need to change your behavior or else..." verbiage from them, and I recently likened it to someone like the mafia asking you "are you sure this is what you want?" after an extortion attempt.

      Maybe people can just be regular people, right? With flaws, who make mistakes, who aren't perfect, and who don't need to live up to the demands and expectations of the same 15 or so blowhards with superiority complexes that demand everyone meet their standards or face ridicule/belittlement?

      posted in Announcements
      Ghost
      Ghost
    • RE: FCs on Comic MUs

      I've chimed off on this before (re: FC sexuality), but I don't think the concern is so much on the sexuality of the character. I think it has more to do with how the character will behave under the control of the player.

      I have no issues with a female Captain America or even a gay Captain America (there might be a compelling story to tell in Steve Rogers arriving in the modern age and realizing that he can be gay in 2017 with a certain amount of respect that wasn't prevalent in 1941).

      I like to think that players would approach those gender/sexuality issues as a means of compelling story.

      HOW and EVER...

      I think the real concern people have is in a Captain America transported to 2017 as FUCK EVERYTHING THAT MOVES BONDAGE SEX SWING NEVER INVOLVES IN ANY STORY AND SENDS EVERYONE DICK PICS Captain America, thus really putting aside any meaningful role playing with the character concept in favor of using the character as a sandbox Shang Alt.

      We'd seen mentions recently of gay fish Daken uncomfortably hitting on people IC and OOC, and mentions of Sex Magic Sorcerer Supreme Dr Strange.

      So, in summary, I think the concern is less on gender/sexuality of the FC and more on whether or not they'll be used like a Harvey Weinstein extension of the player's whims, thus becoming more of a distraction than a contribution.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: RL Sads

      Friend's wife and fellow D&D group member has gone from ER to ICU to ventilator and sedation. Double pneumonia. Her Covid experience is going the wrong direction. Fuck this virus.

      I've already got one memorial to attend after this nightmare ends so please do not go through airports unless it is absolutely necessary. Do not go to bars and restaurants unless absolutely necessary.

      It's been made pretty clear by now that this virus doesnt care how little you're afraid of it. Dont fuck around and find out.

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Review of Recent Bans

      Counter-opinion:

      There were different themes in behavior that I saw leading up to the bannings, with some people being far more disrespectful and venomous in their approach than others. Heck, I was even DM'ed to be informed what a slimy piece of shit I was, though in jest I was doing a little tongue-in-cheek trolling of the situation, myself.

      If the focus of the forum going forward is to try to be respectful and positive, then some of those entitled personalities are best left off at that new forum they made (where when I was linked to it already saw personal attacks, fuck-marry-kill lists with actual people being listed as kill, etc). This forum isn't a paid-for service where users are entitled to getting what they want, nor is it required to maintain a level of "trust" even when "trust" is often mistaken for "doing what we say we want or else".

      I recommend people who don't like it to let it go and glomp about it at that other place that's going to return to the same toxic behavior patterns.

      posted in Announcements
      Ghost
      Ghost
    • RE: Disabilities and Mental Illness as Character Traits

      @Auspice said in Disabilities and Mental Illness as Character Traits:

      I also don't feel comfortable when someone has a disability for their character and they always have an 'escape' written in (is wheelchair bound, but can walk sometimes, is blind, but can see shapes and light now and then... etc.) that always comes into play when it's... convenient.

      I hate that shit, mostly because the player took extra freebie points for being blind, but then doesn't roleplay it. Or, they took the points for taking some kind of BLIND flaw only to negate it with cybernetics.

      It's like: "Dude, BLIND means CANNOT SEE. If your guy has cybernetic eyes, they can see, and therefore are no longer BLIND. If you can barely hear and then get a hearing aid or cochlear implants, the -4 to awareness checks doesn't apply."

      But yes, I agree. Disabled but not is a peeve. It doesn't make me uncomfortable, I just think it's stupid, metagamey, and usually tied to jerking around with a character sheet.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: MUers in the news?

      But let's get to brass tacks, here.

      House of the Dragon has GRRM's name on it. GRRM is an executive producer, writer, etc on it. GRRM has spoken positively about diversity of casting and has said he plans to introduce more BIPOC characters in upcoming novels...whenever those get finished. If GRRM felt it was so important that the Velaryons couldn't be black because of all of the reasons @Nymeria states that they simply cannot budge on non-white characters in their MUSH, he would have fought it tooth and nail.

      It's not the ACTUAL CONTENT CREATOR who is taking a hard-line stance, crying about "woke SJW bullshit", saying racist things, or literally making the news for their toxicity. It's a pair of people who have decided more than once to gatekeep/act like the owners of someone else's actual work and do toxic things online in the name of someone who doesn't support their behavior.

      With that in mind, I cannot say why I would allow those people to affect my legacy by remaining involved with them, why I would in any way support their MUSH, and hope that they get fired/cut loose to be left as a couple of MU hosts running a text-based chatty game in a world that they don't own.

      posted in Tastes Less Game'y
      Ghost
      Ghost

    Latest posts made by Ghost

    • RE: Reflection: Community History

      ... and if you think I'm wrong, you should ask why this forum site is still open (and being paid for), despite no one using it. Im not sure how expensive (or if at all) it is to keep this site up, but when the schism happened there was a promise made to not delete the Hog Pit.

      So, idk if someone is paying for it monthly or not, but this unused space is being kept alive solely to act as custodian to a historical record of people being shitty to each other, and I would gladly pay the person who owns this space $100 to lock out the other admin, hand me the keys, and let me purge the Hog Pit and delete the site. (Dm me, I'm serious)

      I just find it interesting how the entire community schism took place as a response to bullying and trying to stop Hog Pit behavior and then ultimately MSB became a custodian site to take extra special care of the Hog Pit itself, even after people stopped using MSB

      Cmon, end this.

      posted in Mildly Constructive
      Ghost
      Ghost
    • Reflection: Community History

      I got a little nostalgic and decided to skim the two warring boards to see what's going on and it got me thinking...

      Before I post this, I want to note that I started playing MU games in the mid-90s, have seen WORA/MSB/BM-Day/Etc and have been around for a lot of the "problematic" incidents for almost 30 years (auuuuuuggggggggh), and this post is because I really got to thinking about the bigger picture in terms of the 30+ years I did this stuff.

      One of my FIRST game experiences was on Denver (WoD) where I applied as a Sabbat character. I was a WoD TTRPG player and went in as if it was a legitimate WoD game. One of my first scenes as a Sabbat was a "coffee house scene" where a character introduced themselves as a "figure skater Toreador camarilla" (all said in-character). The player did a lot of flirtation RP, so like any Sabbat (Enemies to the Camarilla) i arranged to go "outside of the bar" and then called for a "Storyteller" as my character was planning on attacking and abducting the Toreador.

      The character "fled" the scene, and when I was explaining to the storyteller the canonically valid response, the Toreador player claimed that I was "harassing" her oocly.

      At first, i suspected this to be a "one-off" incident, a sign of a metagaming VtM player, and moved on. What i didn't suspect was how common this kind of behavior would be over the course of...30+ years...up to and including being party or witness to a sickening deal of poor/unethical OOC behavior to protect one's "standing" in the hobby at the expense of another's.

      I started thinking back over the years and how common it was to watch people create egregious theories and stories about players to wiggle out of uncomfortable OOC/IC situations of their own creations, how common it was to see groups of people bullying others, and how over time people collected names of identifiably(and unpopular) unethical players and used those to implicate usually innocent players in coordinated attacks in hopes that they'd be added to the "verboten" list.

      Of course, ive mentioned before that it happened to me a few times. Once I requested personal space from a player "coming on to me" in ways that I didn't consent and in result was immediately accused of being an "emotional abuser", and on another occasion didn't disclose that I planned to kill off a character...only for another player who had IC romance designs for that character to accuse me of being a "liar and a sociopath" after I retired the character.

      Anyway, my point is this:

      WHEN DID WE DECIDE TO ACCEPT THIS BEHAVIOR AS A COMMUNITY?

      The ONE constant ive noticed over the past 30 or so years is that this hobby always (and I mean ALWAYS) has had a continuous, rolling desire for a place where people can be attacked and belittled with minimal ramifications. Before the 'split' (eyeroll), protection of the "Hog Pit" and people's "right" to use it as they saw fit was something people were actually protecting as one of two concepts:

      1. We NEED this place to attack the "bad ones"
      2. A place where we can be mean to each other is a "necessary pressure valve" to let people fight, in front of everyone, using whatever accusations are desired, for the better of us all

      I mean, as adults, we can urge ourselves to understand why "gentlemanly duels with pistols to the death over personal problems" was phased out of our societies, but we can see if it still works in smaller settings, right?

      This has been a constant, and people wonder why the social scene in the hobby became this rotten cesspool of unending drama and public displays of weird ooc dominance roleplay.

      Basically, the seeds of the (better) community's own destruction were laid the moment some of the worse personalities in the community began to establish the concept of a "transactional popularity hierarchy" that allowed groups of allied players who ran games to exclude/belittle players. The entitlement to be cruel or unfair to others became a matter of friendly allegiance, and the concept of not being cruel for ethics sake took a backseat. Hard work was put into justifying one of any number of weekly belittlements: making fun of people's poses, descriptions, roleplay ability, and eventually mutated into concepts like "This person didnt give me what i wanted, so i attacked"

      (On one occasion, I turned down TS with someone, who then told me that since they identify closely with their character, and my ooc decision hurt their character, that they were going to attack me OOCly)

      And for the 1 or 3 people who say "nothing like this has EVER happened to me", let's be honest, theres 20+ people per those 1-3 who have.

      So, in the end, I think its worth considering how so many MMO RPG guilds, churches, and other groups follow the same behaviors: a self regulated community of people who intend to play fair and kind are often usurped by ambitious people who want control of it. This is the same behavior that drives spin-offs of churches, book clubs, social cliques, etc. (This behavior is common outside of MU, but often protected with things like transparency and behavioral rules)

      In an unregulated/unmoderated community there is no such thing as a true "judicial" process. There's no hierarchy or council of rational, level-headed people who make the decisions on who is or isn't in the right; its all argued over who believes who. (Sidebar: I still think it's telling that in a pc and text-based hobby how so few people with the biggest accusations often do so entirely without receipts and rely on convincing others of their story).

      It all comes down to the following:

      • who owns the MU or board space
      • whether or not the complaint comes from inside or outside of someone's circle
      • what people seek to lose or gain based on the accusation

      And it's somewhat ridiculous to me that the core GOLDEN RING that gets won in the constant negative behavior is...bragging rights? I think people should have spent more time over those 30 years considering the why behind these drama episodes. What exactly was to gain, ever, from the constant unethical bullying?

      1. Forcing other people not to be included
      2. Uninterrupted "fulfilling" MeTime

      In the end, I think that's all it is. At some point, everyone in this hobby has (or had) a reason as to why they wanted to spend 50+ hours a week at home, on a computer, spending time virtually with people instead of in-person. Sure, there could be medical reasons why people do it, but ultimately everyone in the hobby chose THIS hobby either as a substitute to in-person social activity or as an activity because of a lack of (or unfulfilling) in-person social life

      So the reward is ultimately: "Damn it, I need/want this, and this person is ruining it for me"

      Now, consider 30 years of finding creative ways to say this, without actually saying it, when considering that its a free, open-to-everyone hobby, and you have no right to force the person who is impacting your much-needed escape. You can force people out solely by attacking their reputation...or evidence.

      And people ended up getting REAAAAAALLY comfortable with going with the "lack of evidence" approach in a hobby that is literally a constant paper-chain of text and logging that is done entirely on MU clients and servers that are basically made out of receipt paper.

      At the end of the day, I'd met a lot of nice people in the hobby who refused to partake altogether, and those people are saints. We've lost a LOT of those people over the years to the unethical ones because its simply true that there's no point in fighting with the people truly interested in behaving this way because it's bizarre and not worth the effort; find better hobbies (<- me). I've also had a lot of friends who went in and out of talking shit in the conmunity; gods know i did (my interest was in calling out unethical people for their behavior and sometimes joking about how much shit can stink).

      But the people who truly protected these negative behaviors, such as the Hog Pit, seemed to be motivated by a few tenets:

      1. Fear of reprisal from the "good ones" who felt their entitlement to belittle others was for the benefit of all and were interested in plying said "goodness" in form of bullying against those who disagreed
      2. Allegiances to their friends in #1
      3. (In my opinion) The misguided assumption that their "super important and serious fight with so and so" was so critical to need to be a public community lashing, would provide them with a resolution (as opposed to what it actually became: a public punishment.)
      4. Cruel people who simply wanted the public punishment for satisfaction's sake and cleverly worded it as an ethical necessity

      I think this is worth reflecting on, especially as I see more old crew peeking in for nostalgia's sake. I personally think about this stuff (despite the fact I'm no longer in the hobby) in the sense that understanding what went wrong here would help me avoid joining communities with similar behaviors (identify them), and perhaps understanding why things can get so bad to begin with.

      Anyway, I'll clip this here. It's a fucking shame, really, looking back to think that 10x more effort was put into developing good ways to attack people than was put towards a fair and moderated approach to the community's problems...which in the end left a good portion of the community to the people who presumed they "won the war" by protecting their own predatory behavior in the community.

      -J

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Redbird's Updated Playlist

      @Redbird I think I vaguely remember you from Fallcoast(TR), though I can't remember who I played as. Hope all is well!

      As I understand it, the community is dwindling down and a lot of the old faces have moved on due to bad behavior in the community.

      posted in A Shout in the Dark
      Ghost
      Ghost
    • RE: Ethical Question

      Great, I'll pass this information along to my friend.

      And I assure you that I would never do any such thing for personal entertainment value.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Ethical Question

      @Ganymede said in Ethical Question:

      @Ghost said in Ethical Question:

      IS IT ETHICAL to join a bunch of MUs and embed yourself in roleplay with people who don't like you as a means to repair your relationship with them by being cool with them...and then later reveal it was you all along?

      Generally, I don't find myself in such ethical quandaries because I have neither the time nor the inclination to try and convince people who don't like me that I am likeable.

      Generally, it's for that reason that I've never moderated an online forum and have never been in a situation where I've trained to maintain my popularity in spite of.

      posted in Mildly Constructive
      Ghost
      Ghost
    • Ethical Question

      Question...

      IS IT ETHICAL to join a bunch of MUs and embed yourself in roleplay with people who don't like you as a means to repair your relationship with them by being cool with them...and then later reveal it was you all along?

      ...asking for a friend.

      posted in Mildly Constructive
      Ghost
      Ghost
    • RE: Telnet Safety

      @Juniper said in Telnet Safety:

      bless faraday for having the patience for this

      Bless your heart, too

      posted in Code
      Ghost
      Ghost
    • Best News of the Day, Today

      Spaceballs 2 is in development with Josh Gad and Mel Brooks at Amazon, as reported by Variety Magazine. No word yet on the possibility of return actors (including Rick Moranis)

      posted in Tastes Less Game'y
      Ghost
      Ghost
    • RE: Telnet Safety

      @faraday Mo' tech, mo' money, different problems

      posted in Code
      Ghost
      Ghost
    • RE: Telnet Safety

      @faraday I think this would have been an amazing conversation over coffee, and I apologize. I don't mean for my tone to come across as accusatory as it did. I'll keep an eye on that, especially with you since you're awfully nice.

      In my head this was more of a "DUDE...BUT..." type cubicle conversation about tech stuff, but one thing I think we did amazingly here is provide a point/counterpoint.

      I am a former MUer with evident trust issues with the globulous "community" who is approaching this from the point of view of "...the bad scenario" and wanting to state out the width of possibilities to get them out there and undernconsideration

      You are still prevalent in the community and are approaching this from a "stepping back from that, this is more likely" approach, and are providing a technical counterpoint about where the safety works and why it is better than it used to be (it is!)

      I do think one thing is sure, though. Whatever next state the hobby takes will probably include someone either improving the insecure transmission issue through some new client/interface to cover that problem, or improvements to client/web interfaces using TLS to allow for more of the customization that MuClients provide.

      And hot-damn, I'm still wondering about Diffie

      posted in Code
      Ghost
      Ghost