The person posting as @Corruption here passed away late last year.
It can be easy to lose track of people online, with venue changes and name changes, and I wanted to note this absence.
As applies to this online RP hobby, no. No you aren't entitled to anything. You stay and play because you enjoy the venue and what it is designed to offer. That itself may include the chance to contribute some or a great deal.
Your popularity as an RPer doesn't matter.
Your popularity as a player-ST doesn't matter.
Yes, you can leave. You can point out what impairs your ability to enjoy or create and contribute. You may even end the game.
The creators do not owe you that venue.
You do not have any right to threaten anyone.
You aren't paying for it, and you are free to go create your own such place. Then you can be the person making the offering and listening to someone bitch about how its not what they would do were they in charge.
I read something saying that some folks don't have the same sense of decay of the value or intensity of a friendship over time. That's how I feel, whether it's mixed, negative or positive.
Maybe more people who make friends online are like this, or maybe they stand out more over time.
A wiki to store the same old fight summaries, played by lists, MU* lists.
A link off any advertisement to a thread where people can go wild. I'd like to be able to find both the ad content and updates with ease, and make it easy to find the discussion about the given ad poster or place.
A reminder that phrasing things in the form of accusations, and not questions pretty much guarantees that your discussion is going no where.
Two years and being essential is enough time to prove that this job will never get close to repaying your efforts. Whether they can get someone else to do it, or they are greedy, or don't have the money, or just don't see your situation, its not going to change.
Unless there is something else about the location or situation, GET OUT.
FATE is not for PvP.
It is for competent characters to show off their competence.
It is for players to get a chance to create, embellish and/or narrate obstacles.
It is for a single basic plane of power level.
It is not for people who want infinite growth of characters.
It is not for those who oppose a system telling them they have lost an argument.
It is not for system crunch, despite having a deal of system to track.
I'd suggest that having death in the stakes should require a social contract of make it interesting, or don't do it.
It may not be "realistic", but as these games are never a simulation, verisimilitude is the best you can aim for. As in, it feels right for the genre. Players characters are the cylinders that the story engine fires on, having someone taking those out is costly, and should be done in a way to mitigate that cost, or even transform it into a gain.
@reimesu nah, that's exactly it. It's an elected, not bloodline position. Breha Organa is queen of Alderan, I assume for life or thereabouts.
I will say that if you ever so much as like an author on Facebook, you will get increasing offers for free books, free books on joining a newletter, or books for $.99. That's not a bad way to be exposed to fairly random things. I've even had it come around to authors I know, and who are fairly successful.
I grew up reading many of the "classics" and that included books recommended by Dragon Magazine (and others) as well as RPGs.
CJ Cherryh was a staple of mine, and I have I don't know how many series of hers left to try. It may come across as too dry (also as head trauma starvation theater).
I also dig the American Fabulists or whatever you call Tim Powers, James Blaylock et al.
@raeras How about if each has powers or abilities based on the song they are linked to? Take a cue from the magic styles in Unknown Armies, and songs accumulate magic based on content, and that magic can be expended in content matching ways.
It would probably have to have a lot to do with emotions and wisdom. Possibly ex-loves, lost pets and broken vehicles.
You could even get into alternate, dark or paradoxical reflections of songs as conflicting or contesting manifestations.
Don't know where to put this exactly.
After a lot of concern about the reaction they would get, USA Kilts in Pennsylvania publicly stated its support for Pride Month. Hopefully, they will gain more than they lose. It has cost them a few customers, but they may gain others, and the value of self-respect, integrity, and supporting others cannot be overstated.
My thought on this is basically table talk, but where anyone (or at the very least a GM player) can be at as many places as needed? Like the green/yellow/red idea above, have it switch to a specific command to emit to the entire room.
It could also be looked at as a bunch of channels.
@faraday Do you happen to have or recall a list of the pros and cons for the setups you looked at?
My answer is have the setting, in terms of social traits and the health of a city/country, be affected by the actions of the characters. They may not be a social movement, but as stars of the show, they at the least reflect what is shifting and what isn't in society. Find a way to reward scenes and story arcs that play into that.
But I always say that.