Jul 12, 2016, 1:29 PM

@Arkandel said in What themes and subjects do you look for in a game?:

@Coin said in What themes and subjects do you look for in a game?:

One of the advantqages of CofD 2E is that you can say, "We only use the new edition's books" and have a clear, hard line where the split is.

"But this one book in 1E says this Legacy can--"
"Don't care."

Aren't there going to be more 2E supplementary books coming out though? I.e. isn't it just a matter of time before this one book in 2E says this Legacy can...?

At the pace at which the books are coming out (i.e. slow) there can be several 2E CofD games that come and go before this is a problem at the same levela s with 1E, which has dozens of books. At present, I can count off the top of my head all the books relevant to 2E:

CofD Corebook
Vampire 2E
Werewolf 2E
The Pack
Mage 2E
Beast
Demon
Demon ST Companion
Demon Players Companion
Demon Heirs to Hell (Demon-Blooded)
Dark Ages (in part only)

That's about it. Notice how the only ones who have more than one book per gameline are Werewolf (1) and Demon (3). Compare this with the truly staggering amount of Mage and Vampire books in 1E.

Sure, a decade down the line we might have the same problem. But we're not building games and taking advantage of things a decade from now; we're doing it today.