Atlantis Client

  • Pitcrew

    @Sparks said in Atlantis Client:

    @wahoo - ugh. Well, I'll install Catalina on something later and see what might be happening; that build works fine on Mojave, so it's got to be some Catalina specific changes. I'll just have to figure out what to put the beta on; I don't really want to install Catalina on my personal laptop, and right now I know some of the tools I need for work won't work on Cat, so I can't upgrade that one. And my aging cheesegrater (I.e. original style Mac Pro) is old enough it won't run this one.

    Right now we're underwater on GM stuff on Arx, but I'll figure out a solution to debug Atlantis on Catalina once we're above water again a bit more. If it's super completely broken, though, I am gonna cry.

    Me too :( :(

    Let me know if I can help with anything.

  • @wahoo - my current MacBook Pro is having the display issues there's a recall for, but it isn't bad yet so I haven't taken it in. Maybe I should just get a newer one and then turn in the older one for repairs once I wouldn't be without machine, then once the repairs are done, turn the older one into a beta OS box like the old Mac Pro used to be. Because it is really useful to have a spare device to run the OS betas on.

  • Pitcrew

    makes note to update husband's computer eventually

  • Pitcrew

    Board: OOC Stuff, Post Number: 99
    Poster: Pax
    Subject: Atlantis 64-bit Release Candidate
    Date: 07/29/19 04:22:41

    Yeah, this isn't (directly) Arx-related; if you aren't a macOS user, or you don't use the Atlantis MU* client on macOS, feel free to skip the rest of this post.

    I know some of you out there use the Atlantis MU* client which I wrote. Which was written long enough ago that it wasn't 64-bit, and thus will die horribly when the next version of macOS comes out this fall and kills off 32-bit support.

    I've been taking a bit of time to try to get Atlantis updated for 64-bit, and it's mostly there now; it doesn't (yet) work with Dark Mode, and there's a last few tweaks I want to make (like getting a newer automated update framework in place), but I'd like any Atlantis users who are feeling brave and/or helpful to give this build a try and see whether or not there's anything horrifically wrong with it. It seems to work fine on both my Mojave installation and my Catalina developer release, but different machines cause different quirks.

    Cheers, and thank you for anyone willing to pitch in and give it a test run for me. Thanks!

  • I'm trying the beta, on Mojave -- the previous version on the website kept eating my world listing on the left so I wouldn't be able to access things. Let's hope that stops happening!

  • Pitcrew

    Sparks isn't checking on MSB anymore at this point, BUT she has started a Discord server for Atlantis help and development. So anyone who is interested or who has questions is free to join!

  • Pitcrew

    Atlantis rc7 is up, for anyone not on the Discord! The in-app updater is working now tho, so instead of downloading you can also just select Atlantis -> Check For Updates from the menu.

    There is also now a bug tracker!

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