Boca Raton (Walking on the Sun)
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I've put together the code and theme/policy for a MUSH set in Hell, called Pandemonium MUSH. The purpose is to play a damned soul, ascending up the hierarchy, by warring with the other forces of Hell, and tapping the Mortal Realm to cause strife on Earth, to slowly enhance yourself beneath one of Seven NPC Demon Lords (each representing a Seven Deadly Sin to flavor your character).
I'm looking for beta testers, grid builders and describers, and future staffers.
I need plot support, help staff, application staff, and build staff, once the project goes green.
The code has a pair of systems: the first designed after a side scrolling brawler modified into a free-for-all system, and the second designed after a model of how I'd imagine an ideal X-Men power advancement system to be, based around becoming slowly a creature of Hell (with powers expressed through influence on Earth).
The theme is a mix of several faiths, but is heavily laden in the Catholic faith's concept of Mortal Sins, with the unusual dialect of using the Egyptian form of the Seven Deadly Sins that made it into Greece, predating Christianity (the Maccabees period of the Old Testament).
portent.genesismuds.com:2071 is the address. Post on board 4, I'll hook up with you for a chat when I can.
Be warned, this is a mature theme, there are limits, but if I molly-coddled it, you'd hardly get to play it to its full potential.