@skew said in Mage 2e game - The Golden Road:
@Derp said in Mage 2e game - The Golden Road:
Paradox is meant to be a boogeyman, but it's also meant to be pretty rare...
Is it? It is very difficult to do much anything at low level gnosis/arcana rating without reaching. It becomes nigh impossible to do much of your high level magic without reaching. Unless you're continually casting spells 2+ levels below where you're at, you're risking paradox.
Really, the big things are that Paradox and Essence aren't tracked/enforced so you get people that just roll spells over... and over... until they 'get what they want' in ST'd scenes.
As someone who really likes Mage, those tend to be the two things that irk me the most. I mean, a vampire tracks their BP. But for some reason, I don't see that sort of thing enforced with Mages so you get the ones who just go 'woop, spell failed, okay lemme roll again.' and they just keep doing it until they get their intended result.
So yeah, if you're Reaching and risking Paradox (which a lot of people do so they get them extra dice!), it oughta be tracked. You're doing stuff that is at odds with the universe, forcing it to your will. This isn't the 'disbelief' factor (tho that's fun to play with, too!), but you're fighting the universe itself more or less.