Looking for an Ares Coder!
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Hello, everyone.
I am looking for a coder familiar with Ares to setup a game and do code for it. The game will be superhero-themed and we will focus heavily on staying in character and giving players tools to communicate, gather and express themselves ICly, as well as present some form of combat as presented in Ares, but with a few edits. We would like someone that enjoys the theme, and would like to be part of something like that.
If you are looking to put your skills to use to create a supers game, please DM me for more details. We would like to have a word.
Thanks!
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@observer3000 In case you hadn't seen it, I have a program where I will install an Ares game for you. The install scripts are also pretty copy/paste automated if you choose to do a self-install.
There aren't many experienced Ares coders out there at this point, but if anyone is interested in learning there is a whole host of tutorials to get started.
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@faraday said in Looking for an Ares Coder!:
@observer3000 In case you hadn't seen it, I have a program where I will install an Ares game for you. The install scripts are also pretty copy/paste automated if you choose to do a self-install.
There aren't many experienced Ares coders out there at this point, but if anyone is interested in learning there is a whole host of tutorials to get started.
Faraday is lovely if you run into any problems with installation. She really is.
I hit a snag recently that had to do with the droplet being really silly, in the end, and she was amazing about helping out. -
@Auspice Thanks. But yeah, occasionally Digital Ocean changes their setup and I have to tweak something in the install scripts, but that fortunately doesn't happen too often. Unless there's an unforseen hiccup like that, the self-install should be seamless. If it hits a snag, I'm happy to help.
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Speaking of learning Ruby, because I do want to take another run at an Ares game, I've started trying to learn it and this tutorial has been extremely helpful, thus far.
It's a four hour mini-course, broken up into 6-12 minute lessons. So far, so good, in terms of teaching the most non-code savvy person in the world how the concepts and language work.
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I will also point out that Udemy has sales all the time. Courses are almost always available at roughly $12.
I just haven't delved into any of the Ruby ones 'cause I've been busy on other stuff.
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I more or less went from absolute noob without any idea of how to start coding a game to absolute noob who has nonetheless managed to patch together something resembling the start of a game in about 2-3 weeks. In my case, I went at it a bit too hard and burned myself out for a bit, but it honestly isn't difficult to get started -- just pace yourself better than I did.
I also definitely second the Udemy recommendation. Learn to Code with Ruby by Boris Paskhaver is fantastic. He's thorough, methodical, and sounds a bit like Fred Savage. Mixing in the Ares tutorials when you get to the relevant points in the lesson is also definitely a big help to learning the nuances of how Ares does things.
Good luck!