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    nWoD: the transition from table-top to MU*

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    • Arkandel
      Arkandel Admin @Groth last edited by

      @Groth I don't know that I like an implementation where one person screwing up could cripple a number of people for that long. It might be more realistic but from a gameplay point of view... a month?

      Especially since it could happen by mistake (typo!) or someone could be a newbie to the system or... whatever.

      Another scenario: I log on when your coterie is not around, go to your neighbohood and drink to my character's dark heart content. Yummy, and now your pool is depleted for weeks.

      • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
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      • Ganymede
        Ganymede Admin last edited by

        The fight for food is tedious. If I wanted to do that, I would set Fallout 3 to the appropriate level, and just play that.

        The fight for influence can be exciting, but you would have to have a system for it that takes into account the vagaries and complexities that such political battles demand.

        I can't think of anything worse than a +hunt code, and I say this with the experience of being on such games.

        “It is better to live doing the things that you like. It is foolish to live within this dream of a world seeing unpleasantness and doing only things that you do not like.” -- Yamamoto Tsunetomo.

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        • G
          Groth last edited by

          @Arkandel said:

          @Groth I don't know that I like an implementation where one person screwing up could cripple a number of people for that long. It might be more realistic but from a gameplay point of view... a month?

          Especially since it could happen by mistake (typo!) or someone could be a newbie to the system or... whatever.

          Another scenario: I log on when your coterie is not around, go to your neighbohood and drink to my character's dark heart content. Yummy, and now your pool is depleted for weeks.

          A single -1 penalty is hardly crippling. However if you want to deliberately cripple a rivals blood pool by repeatedly draining it for the stacking penalty you can certainly do that. However they can also investigate who drained their blood pool and pay you a visit.

          What is obvious to you may not be obvious to me and vice versa.

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