@Paradox said in Space Sim w/Economy:
I guess why I'm asking this, is because if it's #2, you don't really need an 'advanced space system' to accomplish that, you just need a clever mini-game to do it.
So the reason I'm with @Jennkryst on 'both' is a story from WNOHGB.
I had terrible insomnia as a teenager. There wasn't really much RP to be had. That's part of why I got so into the whole trading game.
Now, it did take literal hours on that game to get places. But I decided one day... to start cutting across a sliver of Romulan space. Doing so saved me like, 2 hours. That's a savings on fuel and maximizes profit across the board. Just one little sliver of the RSE. No one noticed. My ship was a blip on someone's radar and it was a ship that could go toe-to-toe with almost anything Starfleet had. (pro tip: always ask staff if you can salvage a random ship you see sitting dead in space in the same spot for a couple weeks straight. It might turn out to be the most powerful fucking non-Starfleet ship on the game.... with a good warp and great cargo capacity to boot.)
Well, one Staffer noticed. They noticed and brought out the NPCs.
On my next trip through that sliver of RSE space, I run into the Romulans. Who, before I can get my shields up, transport me off my ship (leaving my compatriots to wake up in the morning and find it just sort of chillin' right outside the RSE). They haul my PC to jail.
Well, on this game, the rule was: intent doesn't matter. Code does. If your shields are up they'd better be codedly up. And in my case, the next day I'm chatting with my company on channel and discover.......... the Staffer forgot to lock the cell.
My friends goad me on.
'That means it isn't actually locked!'
'Dude you should totally escape.'
So I did.
I ran out of the prison and straight to the spaceport. Grab the first ship I see.
THE PRINCE'S PERSONAL SHIP.
Staffer, by the time I'm taking off, notices.
I get transported off again and this time, the ship is blown up. (All the more crimes to put on her poor head.)
whoops.gif
Tossed back in jail, this time with it locked.
Two weeks pass (so almost 2 months IC in 4:1 time) and the Staffer goes alrighty, so here's what happened: they let you go. But only after embedding a chip in your brain that records everything your character sees and hears. CONGRATS. You're now a spy.
ps if anyone ever digs around in her head the chip comes up as just a weird dream about a polar bear and a fish.
tl;dr
9 times out of 10 I just want the mini game to kill time, but that 1 time can be fucking epic.