@Derp said in Privacy in gaming:
Realistically? They're gonna do this one way or another. I can't police what someone wants to do in their private Discord sandbox. All I can do is make sure that when on the game itself, they adhere to the policies.
Actually, they're not. Not unless you've decided to let them. I've never seen any sort of egregious thematic breach on a game where staff is openly watching. This can likely be attributed to any number of factors, but one of them is certainly the idea that people care more about your theme, your rules, your expectations, and impressing you when they know you're watching and actually care about the story they are telling.
I know plenty of people love the idea of sandboxing in their little corner of a game, but a lot more like the idea of being seen and mattering, which is why people swarm staff characters and metaplot hooks, etc. Imagine if, to make people feel included and as if they matter, rather than having to hump staff's leg for a pat on the head, staff could just see their thematic conversation with a newbie in that bar that one time, and appreciate them for it.