Dec 30, 2019, 12:28 AM

@Ominous said in What is the 'ideal' power range?:

The latter option for me; though, I would have it tied to age.

I don't favor age-based chargen. An older person is more likely to have breadth of experience, because they've just lived longer and experienced more in life, but they aren't necessarily going to be better at the core skills of their profession. Particularly if those skills are athletic or reaction-oriented in nature (e.g. most fighting skills) which can peak in young adulthood. Even with technical skills, I've seen no link between age and skill in my career. There are young, eager talented guys and older, useless "veterans". Also I can't help but recall TTRPGs where everyone would just min-max "how old can I be to get the max skill points without suffering a decrease in physical stats". They were designing a sheet not a character.

Do you want to make a young, talented, top-of-the-class ace? Old, grizzled veteran ace? Past their prime "I'm too old for this" person treading water till retirement? Fresh-faced newbie learning the ropes? Go for it. They're all potentially good characters. It just comes down to what story you want to tell.

As others have said, you just need to make sure your story/systems support the power levels you allow.