Exploration of American Culture
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I'm working on an alternative to the Marvel 1963+ server, which I see as an anti-racist view of American culture from the perspective of the ideal. This is a pragmatist's view of business management of American institution, the street culture that America operates by, from the pragmatic perspective.
I've couched it in Grand Theft Auto, with 10 cities (10 percent of the grid described, Newark and Salt Lake City), with 13 seed factions and subfactions formed by player action in code. The code is a new form, in an alpha stage, and I'm working on the theme files (I've got five factions, one city, in the theme file, I have to write policy files and command files, plus any type of theme relevant).
It's called Grand Theft Auto: Rockstar Wars, and functions from the level of the high level broker down to the common criminal, with many complaints addressed that I've had over the years to my concepts.
The factions are: Freemasons (Government - Security), Krysha (Democrats - Commerce), Yakuza (Republicans - Tradition), Mafiaso (Catholics - Immigrants), Triads (Maoists - Schools), Aryans (Bikers - Veterans), Cartel (Sandinistas - Privateers), Outfit (CIA - Mercenaries), Punjabis (Middle East - Mercantile), Yardies (Panthers - Information), Lunatics (Freelance - Diplomatic Immunity), Journalists (White Market - Fixed Commodity), Law Enforcement (Black Market, Fluctuating Commodity).
It's an open-play world, I'm primarily looking for plot staff, and if you want to get involved with grid description (there are ten cities, five cities per room, on a room roster grid accessable from login), I'd love it.
Just connect as a guest or create a character, my wizbit is Moriarty, talk to me or send me a @mail. (portent.genesismuds.com:2077).