Sep 1, 2021, 7:27 PM

I've seen several attempts over recent years to try and innovate and improve on the old-school approach to text-based RPGs. Moving past the idea of building a game you connect to via a telnet client, with some examples being optional web-based integration or a purely web-based experience.

The thing I've noticed playing AresMUSH games is that a lot of people still choose to use their old-school MU* client even when the option to play exclusively using the website exists. I wonder what possible reasons there are for this.

As a community, are we emotionally attached to old-school technology? Comfortable and nostalgic? Or is there something that this experience provides that more modern approaches can't?