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    MU* Mystery RP

    Game Development
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      Warma Sheen @Misadventure last edited by

      @Misadventure said in MU* Mystery RP:

      A mismatch of expectations only leads to suckitude.
      Intent -> All Players Expectations-> Game System Design -> ST Communication

      That's usually the problem I run into on a MU*. A clash of expectations combined with pretty quick and unrelenting judgement that you can't ever escape from.

      So making sure the players are all on the same page about expectations from the ST and from the players both is really important for a game. That's what I find to be missing from most MU*s.

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