@Seraphim73 Technically I still have it up. We still need to play test the system. That all said, if there's interest, it's something we could look at again...I never finished coding the combat system though.
Best posts made by Avarice
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RE: We Need a Game Set In the Roman Empire.
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Fires of Hope: A Star Wars Story
Fires of Hope: A Star Wars Story is a Rebel focused Star Wars game set three years before the Battle of Yavin. We focus in on the Gordian Reach, a sector of space in the Outer Rim. Here, the long arm of the Empire can be felt, but their numbers are lessened somewhat from what they are in more centralized planets. Here the Empire seeks to gain a foothold in the various mining and agricultural worlds that have not yet declared their allegiance. Here the Empire hunts for the still mysterious and evasive Rebel Alliance.
Fires of Hope is based on the SAGA d20 system, is focused on a single planet to start (Arda-2) and will only spread out to a few planets beyond that in the same system of space. Further we have instituted a goal system to put a focus on character development role play as opposed to combat.
A few things to note about Force Users. There are two types, standard Force PC's, and temporary Force PC's. First, regarding Standard Force PCs:
- Anyone can take the Force Sensitive Feat, and Skill Training: Use the Force.
- You can take the Force Training feat.
- You can't take Skill Focus: Use the Force until you have either a level of Force Adept (or Force Disciple) or Jedi.
- You can't take the Jedi class in chargen. You must be trained IC'ly by someone on grid (no NPC training).
- You can't start with a lightsaber.
- Only one of your alts can be FS.
Next Regarding Temporary Force PCs:
Temporary Force Characters are designed by staff for specific story arc purposes. They have a fixed start and end date on them (some are destined to die, others will just get rostered for later use). These characters will be given out to players who have an approved alt, have gotten at least 25 +noms and express formal interest via +request in playing one once the possible TFC's have been announced.
TFCs are plot tools, and as such they do have some restrictions. If you want to play one, you'll need to work with staff on the characters goals and motivations. In addition (to avoid any sort of favoratism where FS alts get trained by their friends) you can't train anyone to be a Jedi or other Force Tradition without staff approval.
connect: scrozzle.noderunner.net:4004
wiki: http://firesofhope.wikidot.com/home
NOTE: Edited to insert new Force Users Policy.
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RE: Fires of Hope: A Star Wars Story
@KDraygo So this is a really interesting idea on how to handle force users. We'll be reviewing this and looking into implementing it in some way or another. I doubt they'd be recurring characters, more likely one offs for an arc, but it's a really clever way of taking the favoritism issue. Thanks for this.
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RE: Fires of Hope: A Star Wars Story
@GirlCalledBlu For the record, I also don't enjoy building grids.