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    Topics created by Carma

    • C

      New WoD digital toolset coming in 2022
      Other Games • • Carma

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      T

      @carma
      It wouldn't help existing WoD games; they said on their Twitch where they talked about it that it's only for 5th edition products, as far as the digital tools, character stuff, etc. They said 'never say never' but adding anything else is not on their roadmap currently. Which isn't surprising, Paradox has onlly been pushing official support for X5 editions, since that's the current edition.

    • C

      How do *you* make social scenes fun and enjoyable?
      Mildly Constructive • • Carma

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      krmbm

      @kestrel said in How do *you* make social scenes fun and enjoyable?:

      Generally, to be honest, I don't. I don't feel the need to force a scene to be enjoyable if I don't think it will be; I just sit it out.

      I was starting to feel like the only one. 😛

      When I was younger and had FOMO, I would suffer through them just so I didn't omg get left out!!!

      Nowadays? Enh. I make social scenes fun and enjoyable by not showing up and ruining them. 🙂

    • C

      Silent Heaven: Small-Town Psychological Horror RPG
      Game Development • • Carma

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      R

      ...well, something happened here. o_O

    • C

      Designing for Mobile
      Game Development • • Carma

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      faraday

      @darren said in Designing for Mobile:

      At least I think that is how it works.

      Yeah it depends on the OS, the phone settings for background tasks, and how the app itself works.

      Even if you can keep the connection open though, it's still not ideal. Keeping a telnet connection constantly open requires a lot more cycles than just waking up every so often to see if there are new emails or chats. Mobile apps are typically designed for the latter use case. MUSH servers don't work that way.

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