Are there no more Taungs?
Posts made by Fizzle11
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RE: Star Wars: Age of Alliances
Minos Cluster was a different time for gaming. When you look back on it, it was wrong on a lot of levels - staff/wizards or their friends got the choice parts, other people tended to be bit players. There were big wars in space but it seems bizarre that anyone would tolerate some of the stuff that went on. If you were an independent, you might get slapped around by super cool staff-alt New Republic types, or there might be a civil war between the Empire in that sector and some Force-sensitive staff alt would bring in his big ship and murderize your shitty corvette and its crew. There were no alts allowed. There was no +request system. You had to @mail one of the dark wizards and hope they responded; likely they would just ignore you because you weren't shit to them. Most of the wizards/judges were pricks. There were long stretches where nothing happened. Death happened and was permanent, there was no consent stuff like today.
I think it was just a bunch of weird college friends who were the head staffers. Sebastian was head wizard for a while and he didn't do shit and was a shitty one. He had this weird friendship with a married woman on the game which extended into real life, he was like her bestest male friend, it was strange, her husband was a huge guy who probably laughed at this weirdo trying to get with his wife.
One of the staffers once told me that they were asked to be the official Star Wars MUSH by someone in charge of Star Wars or WEG, but they declined.
The weirdest memory I have is that they would crew every single fighter in a space battle with NPCs, so there were like 125 people total logged in (including these NPC fighter pilots) and it actually hit the hard cap for the game and nobody else could log in.
I was dumb too, I recall the big bad dark force user staff alt was arguing with another big bad staff alt in a bar and I was watching. So i page someone saying "Man it's funny when staff alts fight!" Turns out the guy I paged was a wizard. So then the wife of the head judge @mails me with a warning about talking about staff alts. Bizarre shit. Then that wizard I paged left MUSHing to become a Mormon missionary on some island and teach school. Then the Head Judge won a teacher of the year award and stopped MUSHing so he could pursue his passion of teaching. His wife was a bitch named Silver, I hated that bitch, she was a real special snowflake, I think she left as well.
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RE: Star Wars: Age of Alliances
A lot of people have rose-colored glasses when looking back at D6 Star Wars. I remember it as a pain in the ass that required almost every game to do their own home brew work-arounds. Some of the skill requirements were insane. To run a ship you gotta have Sensor Operation, Shield Operation, Pilot: Freighters, Pilot: Starfighter, Gunnery, and god knows what else. It was annoying. Most places just went with 'blaster' and 'pilot' and simplified. And then the die and pips... fuck pips. So annoying.
Arguably the most successful and popular D6 Star Wars game, Minos Cluster, just went with their own homebrew system while having basic skills and stats. I think they used Strength to give you a base amount of damage you could take. And Stamina kept you from going unconscious. It worked OK. I don't know what A New Threat used, but they were very popular for a time, then everyone left and it took a nosedive.
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RE: Star Wars: Age of Alliances
It looks like AoA is adhering close to the current Force Awakens mythology, which is that there are very few force users. There are a few PCs who have some skill with the Force, but only Kylo Ren appears to be a real Jedi type. I guess that's just the theme? If it were a Knights of the Old Republic game, you would have more jedi and sith and such.
It looks like some of the Feature Characters are played by staffers. But they seem to do this to create roleplay. They make scenes, send people on missions, run scenes, etc. I'm not against staffers playing features if their goal is to create roleplay and not just be johnny badass stomping around the galaxy.
It doesn't feel like Star Wars 1 where you had these rare jedi/features who would just sit around and not die until they got their exact special death scene with a heroic twelve paragraph pose.
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RE: Star Wars: Age of Alliances
Checked this place out.. 50+ players on! Pretty impressive numbers for any MUSH these days, much less a Star Wars game.
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RE: All Star Wars Scenes Must be in Cantinas (with Spoilers)
Generations of Darkness is the most populous Star Wars MUSH at present. Lots of people, like 30-40 unique connections at one time with 50-60 character bits connected.
I think the staff 'spying' was Kitty (a wizard) using one of the built-in spy commands to listen to a problematic player who was later banned. But then I remember one of the head staffers (Vaapad or Ataru) actually got into the WORA thread where it was being discussed and said the command was being restricted or taken out.