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    Guy

    @Guy

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    Best posts made by Guy

    • RE: Resource Scarcity System

      Speaking of being hit with a penalty, like connecting after three days with a frenzy maddened vampire, for not logging on. I usually just steered wide and clear of games like that... Game and chore should not be interchangeable nouns.

      posted in Mildly Constructive
      Guy
      Guy
    • RE: What Do You Love About WoD?

      I like the scary stuff. I like the horror and the understanding through spheres about what is going on. The right cross mechanics can pin a Garou against a vampire or either/both against some ghosts. Etc, the cross sphere combinations are limitless.

      But back to the horror- I tend to play monsters and I like to think I am rather good at it. There is something rewarding (as a writer of horror and intrigue) that comes at the end of scene when other players let you know that you really had them frightened for a moment. Or the pleasure in knowing that your story has folks coming back week after week to explore horrific tunnels below the city.

      That world. The dark one. I like it there.

      posted in MU Questions & Requests
      Guy
      Guy

    Latest posts made by Guy

    • RE: Resource Scarcity System

      Speaking of being hit with a penalty, like connecting after three days with a frenzy maddened vampire, for not logging on. I usually just steered wide and clear of games like that... Game and chore should not be interchangeable nouns.

      posted in Mildly Constructive
      Guy
      Guy
    • RE: What Do You Love About WoD?

      I like the scary stuff. I like the horror and the understanding through spheres about what is going on. The right cross mechanics can pin a Garou against a vampire or either/both against some ghosts. Etc, the cross sphere combinations are limitless.

      But back to the horror- I tend to play monsters and I like to think I am rather good at it. There is something rewarding (as a writer of horror and intrigue) that comes at the end of scene when other players let you know that you really had them frightened for a moment. Or the pleasure in knowing that your story has folks coming back week after week to explore horrific tunnels below the city.

      That world. The dark one. I like it there.

      posted in MU Questions & Requests
      Guy
      Guy