@horrorhound said in Antagonistic PCs - how to handle them:
I, personally, loathe the Super Friend routine and often distance myself from it when I see it as I recognize my first instinct is to piss all over it and then set it on fire. Hooooweverrrr, using that example and your own, you inevitably come back to Staff being the arbiters between players and at each crossroads because, you know, drama.
Swinging back around this game a couple of years later, the main form of plot development seems to be constant charity drives and I just want to burn the whole thing to the ground.