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    L
    • Profile
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    • Posts 17
    • Best 6
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    Best posts made by Loki

    • Haunted Memories Anomaly Jobs Customizations

      So I'm in the process of cleaning up my SQL Bulletin Boards, but while I was at it I remembered that HM had a lot of custom AJobs modifications that people really seemed to quite like. Almost all of those modifications were stored on one object (#49) which was stored in the Master Room and @parented to the actual Anomaly Jobs Command Object. In turn, the Anomaly Jobs Command Object was stored in that object's inventory, thus allowing us to modify the heck out of AJobs without ever modifying the underlying sourcecode. This made upgrades really seamless.

      This code is Unlicensed. Please enjoy.

      https://github.com/kkragenbrink/haunted-memories-ajobs-customization

      posted in MU Code
      L
      Loki
    • Loki's MySQL Bulletin Boards

      I have not tested these in a very long time, but these were taken from a decompile on Haunted Memories.

      https://github.com/kkragenbrink/mush-sqlbb

      Please feel free to use them. I will try and get some time to test them and make sure all features are working as intended. In use, players should never realise they aren't using Myrddin's Bulletin Boards, although some minor differences (specifically in how board locks are set up) do exist from an Admin perspective.

      Please feel free to submit bugs or pull requests and I will try to get to them when I have a chance.

      posted in MU Code
      L
      Loki
    • +jobs in MySQL?

      So converting Anom Jobs to MySQL permanently is a bigger undertaking than I wanted to take on, so I decided to start on a new Anom Jobs replacement from scratch. I'm not done, but it's about 80% usable at this point; just needs things like assigning and such.

      I encourage anyone interested to make pull requests against it and I'll approve them; I likely won't be finishing it until post-August (if I get back to it at all; depends on whether I decide to work more on Jasmine or go back to MUX).

      Anywho, codebase is here: https://github.com/kkragenbrink/mush-issue-tracker

      Have fun.

      posted in MU Code
      L
      Loki
    • RE: Codebase

      I rather got the impression that @Glitch was suggesting we should develop something along the lines of roll20/Storium, rather than saying we should use those specific projects. I am pretty sure what he was suggesting is that there are a lot of features which could be made available with a client update, and that I should focus my efforts in those directions.

      I think he's correct, but I'm not a client developer, so I'm not gonna do it. 🙂 The suggestion of rich text and media was a darned good one (although media would be difficult since that introduces the ability to send porn unsolicited, if you're not careful).

      Either way, I believe this forum is "Mildly Constructive" so can we move off the client code discussion and back to the constructive topic I asked for? You wanna fight about client codes, go somewhere else. I am still interested in hearing more responses like @Misadventure's.

      posted in Mildly Constructive
      L
      Loki
    • RE: Downtime

      Chime, I sympathize greatly with you in this conversation, and with your client. It's not a very good situation for either of you, and I'm sorry it happened. I don't have a lot of time, either, these days; however, if you want a backup on support maybe I can give you a hand now and then as needed. I'm happy to help your customers out under the same conditions which you are: when I have time.

      posted in MU Code
      L
      Loki
    • RE: Archiving Jobs to mySQL

      I am interested in this project, and might be willing to make some pull requests to it. I'll poke my nose at it when I have some free time and inspiration. I desperately want to never use Anomaly Jobs in Object form again.

      posted in MU Code
      L
      Loki
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