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    Maythorn

    @Maythorn

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    Best posts made by Maythorn

    • RE: What Would it Take to Repair the Community?

      The only things I think would "repair the community" are shutting this board down and making a new one or making it private. (The second option is probably not all that helpful though since it would just create an echo chamber.)

      I was part of a game community that imploded on itself much like this one has, and it just kept getting worse and worse until everyone stopped logging in and the headwiz decided finally to shut the game down. There was nothing else that could have been done to fix the game except banning nearly all of the active players since everyone was in the wrong and disobeying the rules. Banning everyone wouldn't have really fixed anything in our case except to make everyone left too scared to participate. The headwiz and the rest of staff stepping down might have helped, but then there would have been a lot of power grabbing drama. In the end, ultimately half of the community would have felt unfairly treated. So shutting down, which forced us all to move on, was probably the better outcome.

      As a long time lurker, I mostly read posts here at MSB to know when bad actors were in the community so I could avoid them and also to gain insight on developing and running MUs. Seeing the community split apart has made me really sad, but I'm glad to know that BMD is carrying the torch forward on calling out injustice in this hobby. If MSB is going to stick around, I hope those left will find what they can best contribute to the conversation. Like how mentioning WORA still opens wounds in people however, MSB will have a similar effect for those who were involved for a long time.

      posted in Reviews and Debates
      M
      Maythorn
    • RE: Wheel of Time MU*

      I would also love the post Last Battle period. It would be a good point to allow all the people of the world to be in the same places so there's no "But they're not even here in the books yet" griping. Plus we'd more or less do away with the weird sexism in the books with male channelers. Maybe not entirely, but it'd be interesting to see how they would adjust to being considered equal to female channelers now.

      posted in Game Development
      M
      Maythorn

    Latest posts made by Maythorn

    • RE: What Would it Take to Repair the Community?

      The only things I think would "repair the community" are shutting this board down and making a new one or making it private. (The second option is probably not all that helpful though since it would just create an echo chamber.)

      I was part of a game community that imploded on itself much like this one has, and it just kept getting worse and worse until everyone stopped logging in and the headwiz decided finally to shut the game down. There was nothing else that could have been done to fix the game except banning nearly all of the active players since everyone was in the wrong and disobeying the rules. Banning everyone wouldn't have really fixed anything in our case except to make everyone left too scared to participate. The headwiz and the rest of staff stepping down might have helped, but then there would have been a lot of power grabbing drama. In the end, ultimately half of the community would have felt unfairly treated. So shutting down, which forced us all to move on, was probably the better outcome.

      As a long time lurker, I mostly read posts here at MSB to know when bad actors were in the community so I could avoid them and also to gain insight on developing and running MUs. Seeing the community split apart has made me really sad, but I'm glad to know that BMD is carrying the torch forward on calling out injustice in this hobby. If MSB is going to stick around, I hope those left will find what they can best contribute to the conversation. Like how mentioning WORA still opens wounds in people however, MSB will have a similar effect for those who were involved for a long time.

      posted in Reviews and Debates
      M
      Maythorn
    • RE: Wheel of Time MU*

      I would also love the post Last Battle period. It would be a good point to allow all the people of the world to be in the same places so there's no "But they're not even here in the books yet" griping. Plus we'd more or less do away with the weird sexism in the books with male channelers. Maybe not entirely, but it'd be interesting to see how they would adjust to being considered equal to female channelers now.

      posted in Game Development
      M
      Maythorn
    • RE: Wheel of Time MU*

      I don't know if I have it in me to be involved in staffing another fan game, but I am definitely interested in playing a WoT game at the moment. (I am playing on Derp's game, too, just because I'm interested in what the theme is like without so much use of the One Power. It's an interesting idea to me.)

      In another game though, I would like to see a few things done differently.

      1. Books informing most of the theme setup. While I do like the show for itself, there are a number of ways it left me disappointed as a fan of the books (<insert nerdy rant>). I do understand that drawing from the books can be more difficult to sell as a starting point since there are so many, but that's a challenge that can be overcome with good wiki documentation. (Also, a lot of book information is online, so maybe not so much of a challenge as one might think?)

      2. More focus on channelers, their problems, and their affects on others. The One Power is very central in the story, from the people who can wield it to those who can't and are suspicious of everyone who can. And, while channelers are often portrayed and thought of as overpowered, they can still die from a well-placed arrow. (I seem to recall that being specifically pointed out in New Spring.) Even in the show, we see Aes Sedai get hurt and die. I think a well-thought-out system in a MU can account for the idea that, while powerful, they aren't all-powerful and shouldn't always have plot armor. Maybe a pro and con type choice in CG?

      3. A time period that isn't represented in other games and maybe also not the Fourth Age either. This would likely come down to interest and what inspires the staff, of course. I think choosing a time period in which we don't know a great deal of the history could be a good idea, or perhaps one in which major events that have an impact on the setting of the book could be interesting.

      Anyways, all that to say, I don't know if I would staff, but I would definitely help test and maybe even write a few room descs if I can get inspired.

      posted in Game Development
      M
      Maythorn