I mean, you can put in the + or @ if you want. Ares doesn't care.
@desc
,+desc
and justdesc
are all the same command.
Sure. And no doubt that's configurable under the hood somewhere.
Old habits die hard. When I discovered that Evennia was similarly clipping my special characters, I had to drop everything to go find the damn config file responsible for removing those leading characters from the command parser and disable that feature.
Wouldn't want @desc to get mixed up with +desc or desc, afterall!
@seraphim73 said in Games:
@reason Just wanted to note that most games that run on Ares //do// have a grid. No, you can't walk it from the web portal (unless you use the integrated client), but you can certainly walk it from your client. Can't help you with the slew of arcane commands that start with @ and + -- when I first started with Ares I typed them by pure muscle memory, and it's taken me a couple of years to not type them instinctively.
Ahhh. Cool. As I said, I haven't scratched too deeply at Ares games. It's mostly been impressed on me that Ares allows for A) easy to ship a game concept, B) web-based asynchronous, gridless gameplay. (I don't think I've actually played on a MUSH since, like, 2008).
To be fair, I don't have strong negative feelings one way or the other from a playability standpoint. I'm somewhat ambivalent there. My issue is more focused on coder side of the equation, and having preferences in that regard that lie elsewhere.
-r