MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Reason
    3. Posts
    R
    • Profile
    • Following 1
    • Followers 3
    • Topics 6
    • Posts 110
    • Best 40
    • Controversial 0
    • Groups 0

    Posts made by Reason

    • RE: Shadowrun!

      @Glitch said:

      @Thenomain I wonder about that. From what I recall of Evennia, part of their pitch includes the fact that the client connection service is separate from the back-end code.

      It's pretty transparent, yeah.

      To Thenomain's point, I think the role of a BLDR doesn't have a direct translation from the MUSH paradigm into a Evennia paradigm without some softcode extensions. I'm not sure the best way to tackle that, though -- I don't think there are any games actively running Evennia.

      posted in A Shout in the Dark
      R
      Reason
    • RE: Shadowrun!

      Evennia is neither MOO, nor MUCK. It's a Python library for building a multi-player text game.

      It's fairly robust out of the box -- beyond just the wealth of builtin Python silliness you can use, I believe it also sits on top of an easy to use modern database abstraction and offers painless web-based connections for players.

      I'm strictly guessing here, not familiar with your code experience, but I would guess that if you had 3 months to dedicate to coding, spending the first two months learning Python and the last month writing code would likely have a product that was more efficient, more readble, and more sustainable than hacking your way through MU* Softcode.

      I seem to recall University of Michigan offering a free Coursera Python for Everyone course as well, here.

      posted in A Shout in the Dark
      R
      Reason
    • RE: Shadowrun!

      Honestly, even with 20+ years of MU* softcode experience, coding in Evennia (python) is massively more approachable.

      For one thing, determining functionality after coming back to your code after a cold month isn't physically painful.

      For another thing, determining functionality after coming back to someone else's code after a cold month isn't like stretching the entrails of a rat over a large basin of steaming water (with soft chanting).

      I think anyone considering starting a MU* today (that was planning on softcoding the whole thing rather than hacking c) should seriously consider it.

      posted in A Shout in the Dark
      R
      Reason
    • RE: ShadowRun 5E ... 2050

      @Lithium said:

      Player Ran Plots (PrP's) will be welcomed and allowed. I am putting a system together to give people inspiration for PrP's that help promote the ongoing story arc of the game. For example:

      Corp A wants ___ from Corp B. They are willing to finance a run for it. Someone can claim that run, run it, and the people who run it and those who participated get cool adventure and rewards. Rewards will be higher rep/notoriety gains, and a higher monetary/rewards cap, plus the first chance at new contacts added to the contacts list possibly. After the run is completed, I can make new events for the fallout from that, as corporations and people adjust to the changes.

      You'll recall that Detroit had a similar auto-PRP hook generator in the OOC room.

      I think the player-base was generally receptive and it was used to good effect.

      posted in Mildly Constructive
      R
      Reason
    • RE: Shadowrun!

      @EUBanana said:

      I'm a fossil now? Man that's sad. 😞

      Fair enough. Let's go with well seasoned.

      Sidenote: I found your DB. That you emailed me about like a decade(?) ago. PM me if you want it.

      posted in A Shout in the Dark
      R
      Reason
    • RE: ShadowRun 5E ... 2050

      Cool.

      I think both Boston and San Francisco may have potential. Austin is a fantastic, vibrant city in real life, but I think it lacks some of the supporting pieces and diverse settings that SF & Boston have. For one thing, it's land-locked.

      Did you already settle on a city? I'm completely guilty of having skipped the first five pages of this thread -- I don't think there was anything retcon worthy for Boston, but I seem to recall a general invading San Francisco somewhere between second and third edition in a sort of half-baked plot line.

      posted in Mildly Constructive
      R
      Reason
    • RE: ShadowRun 5E ... 2050

      @Lithium said:

      Yeah I have all the books, and there's a lot of the matrix rules that are going to have to be changed simply because I am yanking out Technomancers wholesale. I also have thoughts on changing matrix rules to be more in line with regular rules. Sleeze allowing stealth rolls in the matrix, program ratings being equipment dice or in the case of offensive programs, different types of weapons, so that the matrix is more streamlined and easy to grasp.

      I find a bit of elegance in the current ruleset's simplistic treatment of programs, though it does sort of make hacker program selection during CharGen a bit brainless.

      GM: "Which Programs would you like for your hacker?"
      Hacker: "All of them."
      GM: "Ok, that cost comes out to..."
      Hacker: "A few thousand. I have hundreds of thousands remaining. Next."

      Really my core irritation is with the flat topology -- Also, did you read the section on "The Deep Matrix"?

      They outsourced it to the guy who did the Astral Planes write-up, and loaded him up with peyote for good measure.

      posted in Mildly Constructive
      R
      Reason
    • RE: ShadowRun 5E ... 2050

      FYI -- Not sure how far down the rabbit hole you've gone, but Shadowrun 5th Edition Matrix rules are frustratingly bad and the Matrix Sourcebook, Data Trails, doesn't adequately treat the holes from the core book.

      Completely flat topology. May want to consider some light house ruling aligning the matrix closer to SR3 topology (thought tread lightly as there are some redeeming parts about the game speed-up that results in the unified mechanics across archetypes).

      I think it //may// be passable in a table-top setting, with a vigilant GM, but I'm all but certain they don't scale well on a MUSH.

      posted in Mildly Constructive
      R
      Reason
    • RE: Shadowrun!

      Nah. I think you had shifted to the back burner, or perhaps even departed, during EUB's ascendancy.

      posted in A Shout in the Dark
      R
      Reason
    • RE: Shadowrun!

      EUBanana and Shayd together, in the same thread? What is this, fossil's week?

      If I'd have known I would have brought my cerulean colored manabolt.

      posted in A Shout in the Dark
      R
      Reason
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 6 / 6