@Jennkryst The game has within the last six months or so put a cap on ship cargo capacity. While it is possible to have a cap ship for your rp purposes, this will not give you an advantage over any other player as far as credits go. Also, game policy is perfectly acceptable to your character having cybernetics. +sheet bonuses for such applications are not supported.
Posts made by RizzyBizzy
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RE: Star Wars: AoA Legends KOTOR RP
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RE: Star Wars: AoA Legends KOTOR RP
@magee101 The game is using a custom skill system. Skill success and failure can be settled via a roll from your +sheet if wanted, while combat has it's own system.
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Star Wars: AoA Legends KOTOR RP
Site: starwars.xidus.net
Port: 5500
SW:AoA Legends is a Knights of the Old Republic side-game hosted on SW:Age of Alliances MUSH.Its a fully operational Role Playing experience set in the KOTOR-era on SW:AoA.
Its a side-grid off of the Main Game where players can create Jedi / Sith / Mandalorians during the height of that era's galactic war.
RP in casual settings or create massive Battles. Its up to you!
Be a Jedi Master or a Sith Lord or a battle hardened Mandalorian Warrior!
Create your character, and have fun set in in the KOTOR era today!
FEATURES
- A separate door in Chargen where you go to a KOTOR-era grid.
- You choose to join the Jedi / Sith Empire / Mandalorian factions set roughly 4,000 years ago.
- 3 available planet RP spots: Coruscant / Korriban / Mandalore
- 2 available fleet RP spots: Republic Fleet / Sith Empire Fleet
- 3 Anywhere Planet Rooms: For creating rp on other planets not in this mini-grid.
- RP rewards for those who put the most time and effort into creating RP in this setting.
- Anyone, can, be, what, they, want. Jedi Master / Sith Master -- Jedi Padawan / Sith Initiate
The above lists a few of the features out for this as of right now.
As a reminder, this is a SIDE GAME and not the main focus of AoA. The main grid of SW:AoA is set in the Episode 7 / 8 / 9 Tiemline.
However, this is here for those who want to be a Jedi / Sith / Mandalorian and want to rp in the realm of KOTOR and its chaotic galaxy.
GEAR AND REWARDS
Compard to that of the Main Grid, the gear in the Legends Grid is slimmed down to be more easily managed. However, there are a number of items that can be acquired through quality and consistant Role Play awards!At these RP Nom Awards:
Jedi Knight -- Can acquire a Gold bladed Lightsaber.
Jedi Master -- Can acquire a Purple bladed LIghtsaber.
Sith Warrior -- Can acquire a Double-Bladed Lightsaber.
Sith Lord -- Can acquire Twin Lightsabers.
Cinder's Fire -- Can acquire a Storm or Fire Lightsaber (Black/Orange blades)
Cujo's Cup -- Can forge your own Jedi/Sith Holocron.HOLOCRONS:
If you reach this level and create your own Holocron, it can be hidden on the grid of the Main Game and have a chance to be found by players 4,000 years later (ICly)
This will allow a Jedi/Sith from the KOTOR-era to live on through their Holocron and you can RP as your Holocron-self in the modern era.
This will unite the game in a very unique way, and its possible that your Jedi / Sith from 4,000 years ago can thusly influence the main game and the future of its players.
What about Mandalorians:
If a Mandalorian wants any of these rewards, they-too can request them.