@Ghost said in What Would it Take to Repair the Community?:
my only answer was to try to play as incognito as possible
If you can only avoid the drama as long as you can hide who you are... the problem may not be the environment around you.
- Understand that the Hog Pit was a mistake, that the people who thrived in it are bullies, and to identify/cull bullies from the hobby
How is "excluding players they don't like" as bad as "abusive/stalker roleplayers who have rapey/disturbing/"in some cases illegal" behavior?" Excluding bad actors and players you don't like are entirely legitimate ways to staff a game -- I might even say they're good ways to staff a game, because why should you have to deal with players who are going to cause a personal problem for you while you're staffing a game? Staff doesn't owe anyone a spot on their game. And you clearly realize it too, because two paragraphs after you say that excluding players is as bad as all of that, you say that if you ran a game, you've exclude players for bad OOC behavior on other forums. Now, I've done that myself, so I can't and won't complain about the decision, but the sheer hypocrisy of the statements is ridiculous.
It's in staff's interest to keep as many players on the game as possible, because this affects whether or not people even try to make a bit at the game.
No, it's not. Because if you have asshole players on a game, even if they're popular within a group, they're undoubtedly driving other players away. It's in a game's best interest to remove problem players, no matter how popular they are. If you end up with 10 friends RPing together because other groups left? As long as you're having fun, that's awesome, and guess what, you no longer have assholes you have to worry about dealing with.
So a LOT of bad stuff just goes untouched, festers, and gets worse over time because the motivations behind DOING SOMETHING or NOT DOING SOMETHING tend to fall always in line with whether or not it'll affect the game, roleplay, or "popularity currency".
And this is exactly why you remove problem players from your community instead of letting them fester. More and more game runners seem to be realizing this, and to be willing to take the short-term playerbase hit to make a better community.
@Ghost said in What Would it Take to Repair the Community?:
Paranoia of who is who, who they've played, stranger danger
You realize that what you're terming as paranoia is a response to people who have actually been tricked into interacting with people who have been creepers/abusers to them in the past, right? Denigrating that totally reasonable response like this is victim-blaming. It's horrible. You can do better.
@ZombieGenesis said in What Would it Take to Repair the Community?:
Stop with the "red flags" attacks on new games.
Seriously? Some games are utterly filled with red-flags, and it couldn't be clearer that they're going to be toxic dumpster fires (like the one Vampire game with all the anti-Semitic BS in its theme). Calling games with massive red flags out on their massive red flags shouldn't be a problem (and if the big red flag is a mistake, a good game runner will see it and fix it).
@Ganymede said in What Would it Take to Repair the Community?:
In the past, most people have reported creeps and stalkers like Cullen / Azazello / Surtr / whomever through DMs to me.
In my opinion, while it's good to report creeps and stalkers to Staff in private messages, one of the biggest benefits of the previously-unified community of MSB was the ability to get the word out to lots of people at once: Hey, this person who the community has agreed is a problem is back on this game, watch out for them there, and it might be good to watch any people who are showing these general tendencies on other games too. That's how we caught DWOPP over at TSS and removed him. If it's a false identification, it can be discussed with others who might have useful information.
So what do I think it would take to repair the community? In my opinion, fix the missing stairs. People you have to warn your friends about? Remove them from your circles instead of just warning the people around you. Tell staffers, share information, cut them out of the community. When they come back under a new name, find them (perhaps find out about them on a board like this) and remove them again. If you find yourself on a place that doesn't do that, or elevates their voices? Remove yourself from that circle. Vote with your feet, and let people enjoy their 10-person game if that's what it ends up being -- at least if they're all missing stairs, they won't have the critical mass to bring in other people to hurt. Find a place that will remove the missing stairs, instead of warning people about them and leaving them there to bite unsuspecting ankles.