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    T
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    Posts made by TheRealFake

    • RE: Fallout Lonestar (Poll For intrest)

      Update after a month of silence for self reflection planning and work: Server has been purchased and is up and running. It's still a completely solo operation at the moment just me working on my own.

      I've decided to start the game inside of a vault with the condition of the outside world left a mystery. The idea is that as the player-base expands the game will expand to match.

      I'm going to use inspiration from the canceled Brotherhood of Steel 2 that I've been able to gleam from some research and what may or may not be a design document. Though I suppose the authenticity of it doesn't really matter considering how far from canon the original Brotherhood of Steel was. Still just going to use them for some ideas, and the vault the game takes place in is going to be in the city of Lonestar from the BoS sequil.

      At that it's going to be a government vault consisting mostly of military and government personnel from the state of Texas with an emphasis on maintaining a governmental structure and actively trained military through the use of those fancy handy dandy simulator pods in order to prepare for the reclamation of Texas.

      Will this group turn out more Brotherhood of Steel or Enclave? Who knows but right now that's the setting I've settled in on. I've got a good chunk of work done on setting things up but it's been a little slow so far since I don't really know what I'm doing.

      Still rest assured I'm sticking this through since I've already prepaid for server hosting for the next year or so. 😛

      posted in Adver-tis-ments
      T
      TheRealFake
    • RE: Fallout Lonestar (Poll For intrest)

      Alright so what I'm getting, if I understand this right is: People aren't super keen on the bombs dropping being the start of the server. I'm totally fine with that, and can understand completely why it would put people off. I don't think I really want to shift the setting too far forward because I've always been a fan of immediate aftermath of a disaster.

      For me seeing how people react right after the event is a big source of the fun for me, seeing if society solidifies or collapses in the face of overwhelming odds. In my head Texas is almost completely untouched by the bombs directly. It's been stripped down to the bone. The oil's gone completely the land's already been over-farmed to the point of being almost completely worthless. The America of the fallout verse has stripped it completely clean of resources. After stripping it clean they pretty much just threw it aside and that's why they decided to leave the US, because they felt abandoned and used.

      I mainly wanted, at least in my head anyway, this to be a PVE game focused on seeing how people handle such drastic change and adversity.

      How long can a government hold itself together when the rest of the world is effectively gone? Will people go full lord of the flies right off the bat or will the peace be kept? Can society as we know it even exist in these conditions?

      If I decide to set it further after the bombs drop I'd most likely only put it out about a month or so give time for the initial mass radiation to die down a bit. I kind of like the idea of a nuclear winter for the setting to be perfectly honest.

      Then again? You never know I might get into setting this up and eventually decide to set it a bit further. The most I'd probably set it down the line would be about 2118, but that would completely change the game from what I want it to be about.

      I realize it's not for everyone but hey if it fails completely on its face being what I want it to be I can always relaunch the game as a 'sequil' to itself set in a time that people are more comfortable with. At least then I would know I tried to make the game I wanted to make.

      posted in Adver-tis-ments
      T
      TheRealFake
    • Fallout Lonestar (Poll For intrest)

      Alright I know Fallout: Montreal is already in the works and I'm not going to lie seeing the response that's already gotten is what finally gave me the get up and go to actually ask about a fallout project I've wanted to make for a while.

      The basic pitch is that it'd be an aresmush game running the latest fs3 set in the small town of Carbon Texas shortly after the bombs drop. Players would do their best to survive the earliest days of the nuclear armageddon. We're talking the launch event would actually be the bombs dropping.

      The idea of the setting is that Texas has declared independence from the united states and at the time of the game starting has already been at 'war' with the US for weeks. So far the war has been very one sided and is turning out more like a military blockaid then an actual war.

      One day the soldiers just leave their posts, the fighting stops and Texas solidifies its independence by default Then the bombs drop, and right after our game starts.

      It's a simple concept, nothing too ground breaking and I'd like to stay close to fallout lore as I can. Just want to know if anyone is even interested before I start trying to secure a server.

      posted in Adver-tis-ments
      T
      TheRealFake
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