FCs on Comic MUs
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@tnp said in FCs on Comic MUs:
Not long after that, the world learned aliens really exist when JFK was assassinated. By Loki. Except it turned out to be a Skrull taking his shape. Why? Because Kennedy was a long term Kree agent. Skrulls also tried taking over SHIELD by replacing agents but were stopped. The Kree are currently making life miserable for the Inhumans (who are still not out).
This is like the dumbest thing I've ever read and I love it so much I don't know how to put it into words
It's like Jack Kirby and Warren Ellis had a baby
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@ixokai - I just woke up so I'm not sure I'm phrasing this correctly, but I do agree with your defense of players playing an FC in the style and manner that suits them...
But what's your high water mark for when a player is behaving destructively or negatively affecting the RP of others? When would you feel it was appropriate to intervene or even yank a bit?
I'm not asking to try to grill you or anything, I'm genuinely curious.
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Am I missing a hero game somewhere, or are there really only 3 currently? Comux, 1963, and UH?
No offense to anybody at Comux, but the game just smells like death. 1963 just eludes me, I'm not sure why, the year just makes me go meh. And well, we've covered UH plenty elsewhere.
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@tempest There's a few, many are dead or close to it. Champions MUSH is petering along with just a handful of people. There's also Brave New World but that has Elsa/Zero iirc, don't know if Marvel Reborn is still a thing or not, and @ZombieGenesis was running a M&M based game, dunno if it's still up.
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If someone could make a Comic MU with both sane staffers AND competent, active players, that would be really nice.
I know this is pretty cutting edge stuff. Pardon my unrealistic expectations of the world.
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I am hoping that after a i guess cool down period that I can convince or if not convince then at least idk pester bother and harangue @Phase-Face into doing a game
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The players aren't ever going to change. They'll be the same everywhere. You can limit their damage to a game by limiting alts to 1, though. Maybe have requirements for earning a second character.
I still say that in the grand scheme of things, it can't be that hard to set up. Comic games don't really need much code. Bboard, +finger, and a +sheet/traits thing. Maybe a +roster/+pc's thing. There's no stats/dice/etc like a WoD game.
Somebody do it, make a copy, and give it out to people. Plzkthx.
(I can barely plug my wireless kb/m into my laptop without ending the world, I wouldn't even know where to start with code/etc, sorry.)
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@tempest I actually took Empire Bay MUX down finally. I still have it and could bring it back but, for now, it is down.
I've heard rumors and been a part of some "in progress" games, few seem to be moving anywhere with any great speed. I've heard of an M&M game, an X-Men game of some sort, and I'm working with some people on a Multiverse style hero game. Whether or not any actually open I could not tell you.
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I don't think that X-Men game is actually a thing anybody is making. @Ghost and @The-Tree-of-Woe are horrible monsters who hate us.
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@tempest Oh staAaAahP.
Theres like...500 of us here who all believe in that X men game idea. If people really wanna see it happen, then let's start a thread and put our minds together.
I don't personally know code and don't have headstaff avaliability that a game like that needs, but am willing to help GM, build, desc, data entry files, and run plots.
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@tempest said in FCs on Comic MUs:
I still say that in the grand scheme of things, it can't be that hard to set up. Comic games don't really need much code. Bboard, +finger, and a +sheet/traits thing. Maybe a +roster/+pc's thing. There's no stats/dice/etc like a WoD game.
Somebody do it, make a copy, and give it out to people. Plzkthx.There are several starter MU setups around - mine, Volund's, etc. The trouble is that they still require some measure of server-side savvy to set the thing up, and some measure of code savvy to configure and administer it. That's unfortunately just not going to change any time soon. I would argue it'll never change until MUSHers are willing to move to a web-oriented server, but I'm probably in the minority there (as usual.)
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@tnp said in FCs on Comic MUs:
Not long after that, the world learned aliens really exist when JFK was assassinated. By Loki. Except it turned out to be a Skrull taking his shape. Why? Because Kennedy was a long term Kree agent. Skrulls also tried taking over SHIELD by replacing agents but were stopped. The Kree are currently making life miserable for the Inhumans (who are still not out).
OK. This comment wasn't even meant for me, but I get the odd feeling that I'm specifically being trolled with this.
You've amused me enough for one 24-hour period. My appreciation. I think I can call it a day.
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@the_generic_one said in FCs on Comic MUs:
OK. This comment wasn't even meant for me, but I get the odd feeling that I'm specifically being trolled with this.
Why?
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@tempest said in FCs on Comic MUs:
tl;dr Nobody (except dumbasses) cares if you play a 'good' Wolverine/whatever who just happens to be gay, while staying active in your sphere/etc. When "I am playing gay so-and-so" becomes the focal point of what YOU as a player are doing, rather than just "I am playing so-and-so", is the problem.
Yeah this is really my issue with gender/sexuality swapped characters. It's oh so rarely that someone just happens to have said sexuality, it's that it's almost always 'Here is Gay/Lesbian <Name> (TM).'
And it almost always happens to specifically service active pursuit of TS and so it's hard to split them apart in terms of being bid old red flags. Wanting to have a particular line of sexual RP open to you is not, in and of itself, a valid reason to tweak an FC, imo, because that just proves you're using the character for that and not for general play and I don't think that justifies the slot.
And yes, that applies to the straight folk too. My contempt for Ruby's Rogue (and Rogues everywhere, it seems - the fact that they always seem to have some gizmo to turn off her power is a big tell) knows no bounds.
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@the-tree-of-woe If I'm being honest, I could cite myself in that situation. I played a character on 1963, brought someone on board to play my character's betrothed/spouse (they are one of Marvel's big pairings), who proceeded to get involved with another character. I was Not Pleased, and my initial reaction was grossly inapropriate. Staff did have a word with me about it, reminding me that the format meant people could take their characters in any direction.
While there was frustration because I had invited the other player with specific intent, I did not have the right to be an asshole about it. I gave myself a hard, long look, didn't feel like I could maintain a presence on the game without that frustration getting the better of me, and chose to quit. I didn't want to put myself in a situation where that behavior might become worse.
My main regret is that I probably lost a friend, re: the player I recruited. We'd played on another game previously and had a really great time.
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@the-tree-of-woe said in FCs on Comic MUs:
@ixokai - I just woke up so I'm not sure I'm phrasing this correctly, but I do agree with your defense of players playing an FC in the style and manner that suits them...
But what's your high water mark for when a player is behaving destructively or negatively affecting the RP of others? When would you feel it was appropriate to intervene or even yank a bit?
I'm not asking to try to grill you or anything, I'm genuinely curious.
I don't know. There's not some line where its like: here be dragons, hear me roar.
Note, this is not my game. I'm not headwiz-- but because I can mush from work, more often then not I'm the enforcer.
In the normal course of events, someone complains, or someone else mentions to one of staff something is up (this is not uncommon: some people are avidly prone not to not complain), or we witness a problem ourselves. We look into it and act as we agree appropriate.
Action either takes an immediate form or a warning.
Now as it turns out, of the five people we've banned, three have not taken the "normal course of events" path.
Generally these involve harassment or abuse that is going on now and a response to a "stop" instruction goes wacky.
One just kept going on about how she was right and that people have no right to..something. Slander them and make them look bad, something like that (man, I still have that log, it was kinda funny -- The original issue was minor: they made an off-color joke that was offensive and if they had just shut up all woulda been fine.)
One had been talked to by another staffer (and that staffer relayed the conversation to the staff room as it happened: this is routine for how we do things.) and started completely distorting the situation and lying about what was said to her, and wouldn't let it go.
Another time someone unrelated to what's going on paged me and said there's an issue in +ooc, I flip over and deal with it.
There's nothing special about any of this, there's no like, line in the sand where we've decided here and no further. I admit that makes it somewhat up to Staff discretion: we have our Don't Be A Douchebag policy. It gets enforced either immediately or through first a warning then a ban (though this procedure isn't written in stone: if someone did something really bad it could go right to ban).
Remember when I said we wouldn't tolerate anyone being a jerk to someone for playing a FC wrong?
The thing is that's never happened. Its entirely a theoretical position. With very rare exception our players are great. They're helpful and collaborative and don't need a lot of glaring at.
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@ixokai said in FCs on Comic MUs:
One just kept going on about how she was right and that people have no right to..something. Slander them and make them look bad, something like that (man, I still have that log, it was kinda funny -- The original issue was minor: they made an off-color joke that was offensive and if they had just shut up all woulda been fine.)
One of my banned conversations was pretty much identical. Probably the same person.
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@tnp said in FCs on Comic MUs:
@tempest Keep in mind it's 1964. There's no tolerance for gays. In fact, the word's not really in use yet. Homosexuals are considered deviant by most of the government, the country, and the world.
And this baffles me as a game choice and is the reason I would never play this game, much as I love superhero comics and hero/villain rp in general.
@ixokai said in FCs on Comic MUs:
Remember when I said we wouldn't tolerate anyone being a jerk to someone for playing a FC wrong?
The thing is that's never happenedMaybe I'm a pessimist, but I think it's far more likely you just haven't heard about it.
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@kanye-qwest I kind of agree, the whole idea of 1963/1964 is that the world is supposed to be moving forwards at that time, and yet there is a clear policy of zero tolerance. Marvel was not that intolerant, it pushed it's intolerance onto a fictional type of being (mutants) in order to represent intolerance and the injustice of it. To actively promote an intolerant attitude and pick a timeline where Tolerance was a thing...
It just squicks me.
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Yeah that's the main reason I don't have any interest in playing there too even though I've had friends check it out. At no point in my rp life have I thought, you know what my rp needs more of? Racism, sexism and homophobia.
I mean different strokes for different folks but I'm personally really glad that I don't live in the 60s and have no desire to roleplay in them.