Apr 8, 2018, 5:52 AM

I want to do a triad pastiche MUSH, with a 25 city (one room with the option of personal player grids as a network) grid based on DC Comics character flavors, and a completely coded Kill Bill/martial arts exploitation style (exploding dice and AP building) combat system.

I'm looking for suggestions for the surface layer on top, something that integrates as the surface, the skin if you will, atop the motor functions (muscle) and setting (skeleton) of the MUSH.