@arkandel Is it dying because it's old, or because there are so many other distractions for people now that nobody puts in the effort to join?
One makes a thing like a MU, in spirit if not in body, specifically with the intention of drawing people from outside the realm we live in now, not appealing to those people already within the text-based-real-time-persistant-role-playing community... Why would they use that rather than another roleplaying service, like Roll20 or whatever else?
Why would they learn this new thing, when there are easier things out there to get into? What makes the new thing any more appealing a prospect to learn than the present state of affairs? What we have is simple. Inelegant, maybe, but it's relatively simple. Adding all the whizz-bang features you want adds complexity, which adds difficulty.
@faraday said in What's out there now and what has been attempted? A codebase discussion.:
@tinuviel said in What's out there now and what has been attempted? A codebase discussion.:
I'd say that it's less that we absolutely will not, more that we absolutely don't see the need. Speaking for myself, at the very least.
If I made a "MUSH" that could only be played via the web, would you even give it a look? Or would you dismiss it as some variant of PBP forum RP that isn't your thing?
If you would try it out, then you're in the minority (based on polls here on MSB and my own personal surveys and feedback via Ares). That's not a criticism, btw. That's just reality.
I used to regularly play forum RP. I like the way things are now, however, and haven't found a compelling argument or benefit to change what I know to something entirely new.
ETA: I'm not at all intending to shout down your plans or ideas. Simply making especially sure that these things are thought about. I probably won't jump onboard a new thing, but that's no reason to not make it.