Lights Out MU* and blocking some shenanigans


  • Pitcrew

    If you connect to Fallcoast.net, Port 9999, it connects to that Lights Out MU* which wholesale lifted @Coin's game.

    Is there a way I can block this since I own Fallcoast.net?

    Thanks!


  • Coder

    Both fallcoast.org and lightsoutrp.com are forwarded to thirdhosting. They probably live on the same machine but different ports. I bet if you tried to connect to lightsoutrp.com 2009 you would get Fallcoast.

    edit: Yup, that happens. I doubt there is anything either of you can do without Third Hosting's help, but it is not malicious.



  • @Sonder said:

    If you connect to Fallcoast.net, Port 9999, it connects to that Lights Out MU* which wholesale lifted @Coin's game.

    Is there a way I can block this since I own Fallcoast.net?

    Thanks!

    Someone's DNS entry is incorrect...

    ThatOneDude$ nslookup projectfiction.net
    Server: 208.67.222.222
    Address: 208.67.222.222#53

    Non-authoritative answer:
    Name: projectfiction.net
    Address: 66.85.147.85

    ThatOneDude$ nslookup fallcoast.net
    Server: 208.67.222.222
    Address: 208.67.222.222#53

    Non-authoritative answer:
    Name: fallcoast.net
    Address: 66.85.147.85

    Unless all the MU*'s are NAT'ed from that address? Maybe the Mu*'s share a host?


  • Pitcrew

    Guest3 pages: Hey. Not sure if it'll be believed after our embarrassing debacle with Eldritch's theme pages, but honestly, I don't know why fallcoast.net 9999 is directing folks to Lights Out. Really don't even have a clue. I opened a ticket with our host to ask about it and don't have a response yet. For what it's worth, I don't think it's possible to direct things that way without owning the domain, and I'm sorry for any confusion it's causing. Hoping the host can get it figured out.

    I got this page. We have the same IP as them as well apparently. I'll contact Third about this weirdness . Thanks for looking into it, guys. With what'd happened with the wiki, it just looked bizarrely fishy to me.



  • I wonder if that's why I've been getting command entry lag spikes lately. I use port 2009. But lately I hit enter to send whatever, and it takes up to 30 seconds to hit the mush. Was thinking it was a router issue.


  • Tutorialist

    @Sonder said:

    I got this page. We have the same IP as them as well apparently. I'll contact Third about this weirdness . Thanks for looking into it, guys. With what'd happened with the wiki, it just looked bizarrely fishy to me.

    Gonna second Theno's opinion on this. Likely the games are hosted by the same machine with different ports.

    This is eldritch: 50.116.2.160 6666. (hosted by mechanipus)
    This is reno: 50.116.2.160 7639. (hosted by mechanipus)

    This is darkwater: 50.116.2.160 8000 (hosted by mechanipus)
    This is cofab : 50.116.2.160 2514 (hosted by mechanipus)


  • Coder

    You also might want to check if all the Mu*s are using the same database. From inside the game, type (and be prepared for spam from):

    think sql( show tables )

    You should get 51 wiki tables and whatever else you use. If you get more than, say, 60 tables, you're sharing a database.

    I don't know anyone on Third Hosting to check this out, but I bet you're fine there. MUSHPark is not to be trusted, as this is the hosting service I discovered this on.

    Again, this isn't the fault of any other game, but something to keep an eye out for.


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